Welcome to Ragnarok Online Landverse new feature: CARD ASCENSION!
Take your cards to the next level with this new system that lets you disassemble cards for Fragments, which can be used to upgrade, exchange, purchase, or remove cards.
Dive into the details below to learn more about how to ASCENSION !
CARD ASCENSION TABLE OF CONTENT
- Card ascension with NPC Card Master
- Number of fragments that can be dissemble
- NPC Card Fragment Shop
- Card Engineer for remove the card
- Card X
- List of Card available from Fragment Fusion
CARD ASCENSION WITH NPC CARD MASTER
– Disassemble Card
– Upgrade Card
– Fragment Fusion
– Mysterious Fragment Fusion (Tier 5)
NPC Card Master has arrived, She is the one who controls the fate of all cards in the world of Ragnarok Online Landverse. You can find her at Izlude (82, 215).
offering new and exciting features that allow you to manage your cards more efficiently. Here’s a breakdown of the new systems that will help you level up your gameplay:
Disassemble Card
– You can now disassemble unwanted cards to obtain Card Fragments. These fragments are crucial for upgrading and fusing higher-tier cards. Make your selection wisely, as disassembling cards is final
*Card Fragments cannot be dropped, traded, sold, or mailed, but they can be stored.
You can Check Number of Card fragments that can received after dissemble “Click Here”
Upgrade Card
– Gather Card Fragments and upgrade your cards to unlock new potential [Card X].
1. When this option is selected, the cards in your inventory will be displayed for you to choose from.
2. When the player chooses a card, You need 1000 Card Fragments to upgrade.
Fragment Fusion
– You can now fuse Card Fragments together to create new cards! The cards you receive will be based on the tier you choose, and higher-tier fusions will require more Card Fragments:
Tier 1 Fusion: Requires 40 Card Fragments. – You will receive a Tier 1 card from all available Tier 1 cards in the game upon Fusion.
Tier 2 Fusion: Requires 80 Card Fragments. – You will receive a Tier 2 card from all available Tier 2 cards in the game upon Fusion.
Tier 3 Fusion: Requires 160 Card Fragments. – You will receive a Tier 3 card from all available Tier 3 cards in the game upon Fusion.
Tier 4 Fusion: Requires 320 Card Fragments. – You will receive a Tier 4 card from all available Tier 4 cards in the game upon Fusion.
You can check the available card at “Click”
Mysterious Fragment Fusion (Tier 5)
For the most powerful cards (Tier 5), you’ll need Mysterious Fragments (I to V). You can purchase the Mysterious Fragments at the NPC Card Fragment Shop in Izlude, located at coordinates 58, 215, using Card Fragments.
*Mysterious Fragments (I to V) cannot be dropped, traded, sold, or mailed, but they can be stored.
Combine these rare fragments at NPC CARD MASTER to obtain tier 5 cards that will significantly boost your strength.
You can check the available card at “Click”
NPC: Card Fragment Shop
– The Card Fragment Shop has opened its doors in Izlude (58, 215). This special shop provides a variety of Mysterious Fragments that are essential for Mysterious Fragment Fusion (Tier 5)
Here’s what the shop has to offer:
Mysterious Fragment I | 10,000 Card Fragments |
Mysterious Fragment II | 15,000 Card Fragments |
Mysterious Fragment III | 20,000 Card Fragments |
Mysterious Fragment IV | 25,000 Card Fragments |
Mysterious Fragment V | 30,000 Card Fragments |
NPC Card Engineer
– Meet the Card Engineer, a skilled expert located in Izlude (58, 211). The Card Engineer offers a unique service that allows you to remove cards from your weapons/Equipment, but be careful—there are some risks involved!
Card Removal Services
The Card Engineer provides two options for removing cards from your weapons/Equipment:
1. Remove the Card (Destroy the Weapon/Equipment)
Requirement:
You must equip the weapon or equipment from which you want to remove the card, and you will need 1,000 Card Fragments to “Remove the Card (Destroy the Weapon/Equipment)”
If successful, the card is removed but the weapon is destroyed. If it fails, both the card and the weapon/Equipment will be lost.
2. Remove the Card (Keep the Weapon/Equipment)
Requirement:
You must equip the weapon or equipment from which you want to remove the card, and you will need 3,000 Card Fragments to “Remove the Card (Keep the Weapon/Equipment)”
If successful, both the card and the weapon are kept. However, failure means that both the card and weapon will be lost.
Number of Card fragments that can received after dissemble
Card X
Card X can’t be drop, trade, card, mail but can put it in storage and sell to NPC
Card Name | Effect |
Picky X Card | Str +1 ATK +15 Class: Card Compound on: Armor Weight: 1 |
Condor X Card | Flee +15 Class: Card Compound on: Garment Weight: 1 |
Savage Babe X Card | Enable a 7% chance of inflicting the Stun status on an enemy with each attack. Class: Card Compound on: Weapon Weight: 1 |
Familiar X Card | Enable a 7% chance of inflicting the Blind status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Plankton X Card | Enable a 7% chance of inflicting the Sleep status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Creamy X Card | Enable use of Level 1 Teleport. SP +20 Class: Card Compound on: Accessory Weight: 1 |
Andre X Card | ATK +25 Class: Card Compound on: Weapon Weight: 1 |
Marina X Card | Enable a 7% chance of inflicting the Frozen status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Metaller X Card | Enable a 7% chance of inflicting the Mute status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Zerom X Card | Dex +4 Class: Card Compound on: Accessory Weight: 1 |
Eggyra X Card | SP Recovery +20% Class: Card Compound on: Footwear Weight: 1 |
Magnolia X Card | Enable a 7% chance of inflicting the Curse status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Phen X Card | Enable skill casting that cannot be interrupted by damage from enemies at the cost of increasing Variable Casting Time by 20%. Class: Card Compound on: Accessory Weight: 1 |
Marine Sphere X Card | Enable use of Level 5 Magnum Break. ATK +5 Class: Card Compound on: Accessory Weight: 1 |
Soldier Skeleton X Card | Critical Rate +12% Class: Card Compound on: Weapon Weight: 1 |
Swordfish X Card | Enchant an Armor with the Water property. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Kobold X Card | Critical Rate +6% Str +1 Class: Card Compound on: Accessory Weight: 1 |
Zenorc X Card | Enable a 7% chance of inflicting the Poison status on an enemy with each attack. ATK +10 Class: Card Compound on: Weapon Weight: 1 |
Dokebi X Card | Enchant an Armor with the Wind property. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Pasana X Card | Enchant an Armor with the Fire property. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Sandman X Card | Enchant an Armor with the Earth property. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Horong X Card | Enable use of Level 1 Sight. Movement Speed +2% Class: Card Compound on: Accessory Weight: 1 |
Requiem X Card | Enable a 7% chance of inflicting the Chaos status on an enemy with each attack. Class: Card Compound on: Weapon Weight: 1 |
Marc X Card | Gain protection from the Frozen status and increase resistance to Water property by 7%. Class: Card Compound on: Armor Weight: 1 |
Mummy X Card | Hit +25 Class: Card Compound on: Weapon Weight: 1 |
Marduk X Card | Gain immunity to the Silence status. Variable Casting Time by -1% Class: Card Compound on: Headgear Weight: 1 |
Argiope X Card | Enchant an Armor with the Poison property. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Sidewinder X Card | Enable Level 1 Double Attack on compounded weapon. If character has learned Double Attack, that skill’s level affects this card’s effect. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Bathory X Card | Enchant an Armor with the Shadow property. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Deviruchi X Card | Gain immunity to the Blind status. Str +2 Class: Card Compound on: Headgear Weight: 1 |
Medusa X Card | Gain immunity to the Stone Curse status. Reduce damage from Demon monsters by 20%. Class: Card Compound on: Shield Weight: 1 |
Deviace X Card | Increase damage on Demihuman, Brute, Plant, and Insect monsters by 10%. Class: Card Compound on: Weapon Weight: 1 |
Nightmare X Card | Gain immunity to the Sleep status. Agi +2 Class: Card Compound on: Headgear Weight: 1 |
Bapho Jr. X Card | Agi +3 Critical Rate +3% Class: Card Compound on: Garment Weight: 1 |
Grizzly X Card | DEF +5 Add the chance of auto casting ‘Blind’ on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Big Foot card, the blinding chance will be increased. Class: Card Compound on: Armor Weight: 1 |
Gryphon X Card | Flee +5, Critical +10. If worn by Swordman Class characters, it adds the chance of auto casting level 7 Bowling Bash skill on enemy when attacking. Class: Card Compound on: Weapon Weight: 1 |
Nightmare Terror X Card | DEF +5 Add the chance of auto casting ‘Curse’ on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Nightmare card, the cursing chance will be increased. Class: Card Compound on: Armor Weight: 1 |
Nereid X Card | Nereid Card. Gain 10 SP each time a Brute monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Dark Frame X Card | Dark Frame Card. Increase the chance of auto casting ‘Stone Curse’ on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Demon Pungus X Card | Demon Fungus Card. Increase the chance of casting ‘Sleep’ on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Driller X Card | Driller Card. Gain 10 SP each time a Dragon monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Disguise X Card | VIT +1 Add the chance of auto casting ‘Mute’ on an enemy when the user receives Physical Damage. The chance of casting ‘Mute’ is increased if the user has 77 or more VIT points. Class: Card Compound on: Armor Weight: 1 |
Diabolic X Card | Diabolic Card. Gain 10 SP each time a Devil monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Wraith Dead X Card | Wraith Dead Card. Increase the chance of auto casting ‘Curse’ on an enemy when the user receives Physical Damage. Class: Card Compound on: Armor Weight: 1 |
Rybio X Card | DEF +5 Add the chance of auto casting ‘Stun’ on an enemy when the user receives Physical Damage. The chance of casting ‘Stun’ is increased if the user has 77 or more DEX points. Class: Card Compound on: Armor Weight: 1 |
Majoruros X Card | Increased chance of auto casting ‘Stun’ on an enemy when the user receives Physical Attack. DEF +5. Class: Card Compound on: Armor Weight: 1 |
Mutant Dragonoid X Card | Mutant Dragonoid Card. ATK +20. Add the chance of auto casting level 5 Fire Ball on an enemy while doing Physical Attack. If the user has mastered the skill at level 10, it will cast level 10 Fire Ball. Class: Card Compound on: Weapon Weight: 1 |
Myst Case X Card | Myst Case Card. Add the chance of gaining ‘Gift Box’ each time a monster is killed. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +10, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Class: Card Compound on: Headgear Weight: 1 |
Brilight X Card | Add the chance of auto casting ‘Mute’ on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Sasquatch X Card | Add the chance of freezing an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Skeleton Prisoner X Card | Add the chance of auto casting ‘Sleep’ on an enemy when the user receives Physical Damage. The chance of casting ‘Sleep’ is increased if the user is equipped with an item compounded to the Skeleton card. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Stone Shooter X Card | Hit +15, ATK +15. Class: Card Compound on: Weapon Weight: 1 |
Spring Rabbit X Card | Add the chance of gaining ‘Meat or Monster’s Feed’ item each time a Brute monster is killed. Meat and Monster’s Feed restore 60% more HP. Class: Card Compound on: Accessory Weight: 1 |
Owl Duke X Card | Add the chance of auto casting level 5 Impositio Manus on the user when doing Physical Attack. If the user is equipped with an item compounded to the Owl Baron card, it adds the chance of auto casting level 5 Lightning Bolt on an enemy when doing Physical Attack. Class: Card Compound on: Accessory Weight: 1 |
Owl Baron X Card | Increase the chance of auto casting level 1 Lex Aeterna on an enemy when doing Physical Attack. Class: Card Compound on: Accessory Weight: 1 |
Injustice X Card | Add the chance of auto casting level 1 Sonic Blow on an enemy when doing Physical Attack. If the user is equipped with an item compounded to the Zealotus card, it adds ATK +25 and Luk +4. Class: Card Compound on: Weapon Weight: 1 |
Giant Spider X Card | Increase the chance of poisoning an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Zombie Master X Card | Gain 10 SP each time an Undead monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Zealotus X Card | Luck +2. Inflict 15% more damage with Slinging Arrow and Melody Strike skill. Class: Card Compound on: Shield Weight: 1 |
Greatest General X Card | Increase the chance of gaining Spirit Sphere or Coin when doing Physical Attack. If worn by Acolyte Class characters, the chance is increased. Class: Card Compound on: Accessory Weight: 1 |
Choco X Card | Perfect Dodge +7, Flee +15. Class: Card Compound on: Garment Weight: 1 |
Karakasa X Card | Increase the chance of auto casting Chaos on an enemy when the user receives Physical Damage. The chance is increased if the user has 77 or more STR points. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Carat X Card | Int +2. This card also adds an additional +250 Max SP bonus if the headgear to which the Carat Card is compounded has been upgraded to Upgrade Level +9 or higher. Class: Card Compound on: Headgear Weight: 1 |
Caterpillar X Card | Gain 10 SP each time a Plant monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Kraben X Card | Increase the chance of casting Blind on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Cramp X Card | If the user is equipped with an item compounded to the Tarou card, it adds Str +7. Class: Card Compound on: Headgear Weight: 1 |
Creamy Fear X Card | Increase the chance of casting Chaos on an enemy when the user receives Physical Damage. Class: Card Compound on: Armor Weight: 1 |
Chimera X Card | Increase the chance of poisoning an enemy when the user receives Physical Damage. The chance is increased if worn by Assassin or Assassin Cross characters. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Killer Mantis X Card | Increase the chance of auto casting Bleeding on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1 |
Beetle King X Card | Gain 10 SP each time a Fish monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Tri Joint X Card | Gain 10 SP each time a Formless monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Pest X Card | Increase the chance of auto casting Stone Curse on an enemy when the user receives Physical Damage. The chance is increased if the user has 77 or more INT points. DEF +5 Class: Card Compound on: Armor Weight: 1 |
False Angel X Card | Gain 10 SP each time an Angel monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Mobster X Card | Inflict 20% more damage with Critical Attack. If worn by Thief Class characters, it adds Critical +5. Class: Card Compound on: Weapon Weight: 1 |
Bloody Knight X Card | Increase the chance of casting level 2 Meteor Storm on an enemy when doing Physical Attack. Class: Card Compound on: Weapon Weight: 1 |
Yao Jun X Card | Yao Jun Card. Flee +20, Critical +3. Tragic Trio Card Set Munak Card Bongun Card Yao Jun Card All Stats +1 Class: Card Compound on: Garment Weight: 1 |
Poison Spore X Card | Enable use of Level 5 Envenom. ATK +2 Class: Card Compound on: Accessory Weight: 1 |
Megalodon X Card | Increase resistance to the Frozen status by 25%. DEF +3 Class: Card Compound on: Shield Weight: 1 |
Golem X Card | Make a weapon indestructible in battle. Weapon can still be destroyed during upgrade attempts. ATK +10 Class: Card Compound on: Weapon Weight: 1 |
Pirate Skeleton X Card | Enable use of Level 7 Discount. Class: Card Compound on: Accessory Weight: 1 |
Argos X Card | Increase resistance against Stone Curse status by 25%. DEF +3 Class: Card Compound on: Shield Weight: 1 |
Savage X Card | Vit +3 HP +200 Class: Card Compound on: Armor Weight: 1 |
Giearth X Card | Gain immunity to the Chaos status. Increase resistance to Earth property attacks by 20%. Class: Card Compound on: Headgear Weight: 1 |
Munak X Card | Increase resistance to the Stone Curse status by 20% and Earth property attacks by 10%. DEF +3 Tragic Trio Card Set Munak Card Bongun Card Yao Jun Card All Stats +1 Class: Card Compound on: Shield Weight: 1 |
Obeaune X Card | Enable use of Level 1 Cure. VIT +1 Class: Card Compound on: Accessory Weight: 1 |
Ghoul X Card | Increases resistance to the Poison status by 25%. DEF +3 Class: Card Compound on: Accessory Weight: 1 |
Gargoyle X Card | Add the chance of gaining ‘Lightning’ item each time an Insect monster is killed. Decrease damage from insect type by 5%. Class: Card Compound on: Accessory Weight: 1 |
Goat X Card | DEF +5, MDEF +7 if the armor is upgraded no higher than +5. Class: Card Compound on: Armor Weight: 1 |
Galapago X Card | Increase the chance of gaining Apple/Banana/Carrot Juice each time an Insect monster is killed. Juice item restores 60% more HP. Class: Card Compound on: Accessory Weight: 1 |
Dumpling Child X Card | Increase the chance of gaining ‘Candy/Candy Cane’ item each time a Demi Human monster is killed. Candy and Candy Cane restore 60% more HP. Class: Card Compound on: Accessory Weight: 1 |
Grand Peco X Card | Add the chance of auto casting level 2 Gloria skill on the user when receiving Physical Damage. DEF +5, Vit +4 if the user is equipped with an item compounded to the Peco Peco card. Class: Card Compound on: Headgear Weight: 1 |
Marin X Card | Increase the chance of gaining ‘Jellopy or Large Jellopy’ item each time a monster is killed. Class: Card Compound on: Accessory Weight: 1 |
Mastering X Card | Luk +1. Add Flee +25 if the user is equipped with an item compounded to the Poring card. Class: Card Compound on: Garment Weight: 1 |
Megalith X Card | MDEF +10 if the shoes are upgraded no higher than +5. Class: Card Compound on: Footwear Weight: 1 |
Violy X Card | Add the chance of auto casting level 2 Unbarring Octave on an enemy when doing Physical Attack. If the user has mastered the skill at level 5, it will cast level 5 Unbarring Octave. Class: Card Compound on: Accessory Weight: 1 |
Vocal X Card | MDEF +3. If the user is equipped with an item compounded to the Rocker card, it adds Flee +25. Class: Card Compound on: Garment Weight: 1 |
Bongun X Card | Add the chance of auto casting level 3 Bash on an enemy when doing Physical Attack. The Bash skill shoves the enemy 5 cells back. Receive 100% more damage from Munak. Tragic Trio Card Set Munak Card Bongun Card Yao Jun Card All Stats +1 Class: Card Compound on: Accessory Weight: 1 |
Blazer X Card | Add the chance of gaining a Food item each time a monster is killed. Resist fire property by 3%. Class: Card Compound on: Accessory Weight: 1 |
Sage Worm X Card | Add the chance of gaining a Gemstone item each time a monster is killed. ATK +5 MATK +5 Class: Card Compound on: Accessory Weight: 1 |
Stem Worm X Card | Add the chance of gaining ‘Shower’ item each time a Brute monster is killed. Decrease damage from Brute monster by 5%. Class: Card Compound on: Accessory Weight: 1 |
Sting X Card | DEF +5, MDEF +7 if the shield is upgraded up to +9 or higher. Class: Card Compound on: Shield Weight: 1 |
Sleeper X Card | Add the chance of gaining ‘ZZZ’ item each time a Fish or Shellfish monster is killed. Decrease damage from Fish or Shellfish monster by 5%. Class: Card Compound on: Accessory Weight: 1 |
Hermit Plant X Card | Add the chance of gaining ‘Red/Yellow/White Herb’ item each time a Plant monster is killed. Herb items restore 60% more HP. Class: Card Compound on: Accessory Weight: 1 |
Arclouze X Card | DEF +5 and MDEF +5 if the shield is upgraded no higher than +5. Class: Card Compound on: Shield Weight: 1 |
Apocalipse X Card | Vit +2. Max HP +1500 if the armor is upgraded up to +9 or higher. Class: Card Compound on: Armor Weight: 1 |
Alarm X Card | Add the chance of auto casting level 1 Sight around the user when receiving Physical Damage. Max HP +500, Vit +1. Clocktower Card Set Tower Keeper Card Punk Card Alarm Card Clock Card DEF +5 MDEF +5 Class: Card Compound on: Footwear Weight: 1 |
High Orc X Card | eflect 10% of every Physical Attack Damage. DEF +1. Class: Card Compound on: Shield Weight: 1 |
Sea-Otter X Card | Increase the chance of gaining ‘Sushi or Raw Fish’ item each time a Fish monster is killed. Sushi and Raw Fish items restore 60% more HP. Class: Card Compound on: Accessory Weight: 1 |
Venomous X Card | Increase a high chance of inflicting the Poison status to the attacking enemy and this card’s wearer each time the wearer is physically attacked. Class: Card Compound on: Armor Weight: 1 |
Pitman X Card | Increases damage of Earth Spike and Heaven’s Drive by 10%. Drains 50 SP when compounded weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
Obsidian X Card | Adds 1 VIT for every 15 points of base DEX. Class: Card Compound on: Armor Weight: 1 |
Mineral X Card | ATK -20 DEF +5 Class: Card Compound on: Armor Weight: 1 |
Metaling X Card | Increase a chance of auto casting Lv.2 Divest Weapon each time the wearer physically attacks. Class: Card Compound on: Weapon Weight: 1 |
Anopheles X Card | Increase a chance of dropping Tentacle Cheese Gratin when defeating Insect type monsters. Class: Card Compound on: Accessory Weight: 1 |
Egnigem Cenia X Card | Adds 1 STR for every 15 points of base INT. Class: Card Compound on: Armor Weight: 1 |
Armeyer Dinze X Card | Increase a chance of dropping Clam Soup when defeating Fish type monsters. Class: Card Compound on: Accessory Weight: 1 |
Wickebine Tres X Card | Increase a chance of auto casting Lv.2 Strip Armor each time the wearer physically attacks. Rogue Card Set Wanderer Card Wild Rose Card Shinobi Card Stainer Card Wickebine Tres Card Str +6 Agi +4 Backstab Damage +15% A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption Disables the Auto-Snatch ability of the Wanderer Card. Class: Card Compound on: Accessory Weight: 1 |
Gremlin X Card | Increase a chance of dropping Bomber Steak when defeating Animal type monsters. Class: Card Compound on: Accessory Weight: 1 |
Beholder X Card | Enables use of Lv.2 Cast Cancel. Class: Card Compound on: Accessory Weight: 1 |
Eremes Guile X Card | Critical +15 against Demihuman enemies. Class: Card Compound on: Weapon Weight: 1 |
Margaretha Sorin X Card | Int +1. Increase a chance of auto casting Lv.5 Lex Divina on the attacking enemy each time the wearer is magically attacked. Class: Card Compound on: Headgear Weight: 1 |
Venatu X Card | Adds 1 LUK for every 15 points of base AGI. Class: Card Compound on: Armor Weight: 1 |
Pupa X Card | Max HP +1500 Class: Card Compound on: Armor Weight: 1 |
Willow X Card | Max SP +120 Class: Card Compound on: Headgear Weight: 1 |
Roda Frog X Card | Max HP +700 Max SP +100 Class: Card Compound on: Armor Weight: 1 |
Rocker X Card | Dex +2 ATK +7 Class: Card Compound on: Armor Weight: 1 |
Spore X Card | Vit +3 Class: Card Compound on: Accessory Weight: 1 |
Skeleton X Card | Enable a 3% chance of inflicting the Stun status on an enemy with each attack. ATK +15 Class: Card Compound on: Weapon Weight: 1 |
Kukre X Card | Agi +3 Class: Card Compound on: Accessory Weight: 1 |
Tarou X Card | Str +3 Class: Card Compound on: Accessory Weight: 1 |
Wolf X Card | ATK +20 Critical Rate +3 Class: Card Compound on: Weapon Weight: 1 |
Pecopeco X Card | Max HP +15 % Class: Card Compound on: Armor Weight: 1 |
Wormtail X Card | Dex +3 Class: Card Compound on: Accessory Weight: 1 |
Snake X Card | Enable a 7% chance of inflicting the Poison status on an enemy with each attack. ATK +10 Class: Card Compound on: Weapon Weight: 1 |
Smokie X Card | Enable use of Level 1 Hiding. Perfect Dodge +1 Class: Card Compound on: Accessory Weight: 1 |
Male Thief Bug X Card | Agi +3 Class: Card Compound on: Footwear Weight: 1 |
Yoyo X Card | Agi +2 Perfect Dodge +5 Class: Card Compound on: Accessory Weight: 1 |
Elder Willow X Card | Int +3 Class: Card Compound on: Headgear Weight: 1 |
Dustiness X Card | Increase resistance to the Wind property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Orc Zombie X Card | Increase resistance to Undead property attacks by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Hode X Card | Increase resistance to Earth property attacks by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Marse X Card | Increase resistance against Water property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Sohee X Card | Max SP +20% SP Recovery +3% Class: Card Compound on: Footwear Weight: 1 |
Verit X Card | Max HP/SP +10% Class: Card Compound on: Footwear Weight: 1 |
Myst X Card | Increase resistance to the Poison property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Jakk X Card | Increase resistance to the Fire property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Marionette X Card | Increase resistance to Ghost property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Isis X Card | Increase resistance to the Shadow property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1 |
Joker X Card | Enable use of Level 2 Steal. SP +20 Class: Card Compound on: Accessory Weight: 1 |
Gajomart X Card | Gajomart Card. Receive 15% more Experience Points from Plant monsters. Receive 25% more damage from Plant monsters. Class: Card Compound on: Footwear Weight: 1 |
Crab X Card | Crab Card. Inflict 30% more damage on Aster. ATK +7. Beach Card Set Shell Fish Card Crab Card Aster Card +35% damage on Water Property monsters 30% chance of Gaining ‘Raw Fish’ each time a Fish Monster is killed. Class: Card Compound on: Weapon Weight: 1 |
Goblin Steamrider X Card | Goblin Steamrider Card. Inflict 15% more damage with Critical Attack. Critical +8 on Formless monsters. Class: Card Compound on: Weapon Weight: 1 |
Goblin Archer X Card | Goblin Archer Card. Inflict 15% more damage with Critical Attack. Critical +8 on Undead monsters. Class: Card Compound on: Weapon Weight: 1 |
Nine Tail X Card | Nine Tail Card. Agi +3. Add Flee +25 if the garment is upgraded up to +9 or higher. Class: Card Compound on: Garment Weight: 1 |
Gullinbursti X Card | Receive 15% more experience points each time a Fish monster is killed. Receive 25% more damage from Fish monsters. Class: Card Compound on: Footwear Weight: 1 |
Dark Illusion X Card | Dark Illusion Card. Max HP, Max SP -15%. Reduce spell Variable Casting Time by 15%. If the user is equipped with an item compounded to the Dark Lord card, it reduces Variable Casting Time by 25%. Class: Card Compound on: Headgear Weight: 1 |
Dark Priest X Card | Dark Priest Card. Adds a 2% chance to destroy 5% SP on an enemy. If worn by Sage or Scholar, it gains 2 SP every time when doing Physical Attack on monsters. Class: Card Compound on: Weapon Weight: 1 |
Dullahan X Card | Dullahan Card. Inflict 15% more damage with Critical Attack. Critical +8 on Dragon monsters. Class: Card Compound on: Weapon Weight: 1 |
Dragon Tail X Card | Dragon Tail Card: Agi +1, Flee +10. Inflict 5% more damage with Double Strafe and Arrow Shower skill. Hunter Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Merman X Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never miss its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Green Ferus X Card. Dex +5, +10% Arrow Vulcan Damage, +15% Melody Strike Damage, +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Compound on: Garment Weight: 1. |
Rideword X Card | Rideword Card: Int +1. Int +1, MDEF +1 if worn by Acolyte Class characters. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Geographer X Card, Enchanted Peach Tree X Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Waste Stove X Card. Str +4, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card Compound on: Headgear Weight: 1 |
Raggler X Card | Raggler Card: Str +1, Vit +1. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +12, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden Card. Str +5, +25% Mammonite Damage, +2 SP per attack, +9% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card Compound on: Footwear Weight: 1. |
Loli Ruri X Card | Loli Ruri Card: Add the chance of auto casting level 3 Heal skill on the user when receiving Physical Damage. Wizard Card Set: Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +700 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card Compound on: Armor Weight: 1. |
Rotar Zairo X Card | Rotar Zairo Card: Inflict 15% more damage with Critical Attack. Critical +9 on Fish monsters. Class: Card Compound on: Weapon Weight: 1. |
Lude X Card | Lude Card: Has a 25% chance of auto casting Level 1 Endure on Novice or Super Novice when receiving Physical Damage. If the user is equipped with an item to the Quve card, it adds +600 Max HP. Class: Card Compound on: Accessory Weight: 1. |
Merman X Card | Merman Card: Increase HP/SP Recovery by 10%. Hunter Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Merman Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never miss its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Class: Card Compound on: Footwear Weight: 1. |
Mini Demon X Card | Mini Demon Card: Receive 15% more Experience Points from Brute Monsters. Receive 25% more damage from Brute Monsters. Class: Card Compound on: Footwear Weight: 1. |
Miyabi Doll X Card | Miyabi Doll Card: Max SP +15%. Inflict 7% more damage with Frost Diver skill. Sage Card Set: Yellow Novus X Card, Evil Nymph X Card, Miyabi Doll X Card, Bloody Butterfly X Card, Harpy Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri X Card, Parasite X Card, Miyabi Doll X Card, Evil Nymph, Harpy X Card, Bloody Butterfly X Card. +700 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card Compound on: Footwear Weight: 1. |
Wanderer X Card | Wanderer Card: Add the chance of auto casting level 1 Snatch on an enemy when doing Physical Attack. If worn by Thief Class characters, it adds Flee +25. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Rogue Card Set: Wanderer X Card, Wild Rose X Card, Shinobi X Card, Stainer X Card, Wickebine Tres X Card. Str +6, Agi +4, Backstab Damage +15%. A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption, Disables the Auto-Snatch ability of the Wanderer Card. Class: Card Compound on: Garment Weight: 1. |
Bloody Murderer X Card | Bloody Murderer Card: Inflict 15% more damage with Critical Attack. Critical +9 on Insect monsters. Class: Card Compound on: Weapon Weight: 1. |
Enchanted Peach Tree X Card | Enchanted Peach Tree Card: Add the chance of auto casting level 1 Heal on the user when doing Physical Attack. If the user has mastered the skill at level 10, it will cast level 10 Heal. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Geographer X Card, Enchanted Peach Tree X Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Class: Card Compound on: Shield Weight: 1. |
Succubus X Card | Succubus Card: VIT -4, Max HP +1500, and HP natural recovery -25%. If the user is equipped with an item compounded to the Incubus card, it adds Vit +5 and HP natural recovery +35%. Class: Card Compound on: Armor Weight: 1. |
Solider X Card | Solider Card: DEF +2, MDEF +2. Swordman Card Set: Assaulter X Card, Permeter X Card, Solider X Card, Freezer X Card, Heater X Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Class: Card Compound on: Armor Weight: 1. |
Skeleton General Card. | Skeleton General Card: Receive 15% more Experience Points from Insect monsters. Receive 25% more damage from Insect monsters. Class: Card Compound on: Footwear Weight: 1. |
Stalactic Golem X Card | Stalactic Golem Card: Add 25% more tolerance against Stun. DEF +1. Class: Card Compound on: Headgear Weight: 1. |
Shinobi X Card | Shinobi Card. Agi +1. Add the chance of auto casting level 5 Cloaking on the user when receiving Physical Damage. If the user has not learned level 3 or higher Cloaking skill or if the user is not an Assassin, this card allows the user to use the skill only when being near to a wall. Thief Card Set: Wanderer X Card, Wild Rose X Card, Shinobi X Card, Zhu Po Long X Card, The Paper X Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Rogue Card Set: Wanderer X Card, Wild Rose X Card, Shinobi X Card, Stainer X Card, Wickebine Tres X Card. Str +6, Agi +4, Backstab Damage +15%. A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption. Disables the Auto-Snatch ability of the Wanderer Card. Class: Card Compound on: Accessory Weight: 1. |
Mi Gao X Card | Mi Gao Card. Receive 60% less damage from Guardians during War of Emperium (Guild Siege) hours. Class: Card Compound on: Shield Weight: 1. |
Baby Leopard X Card | Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set: Zipper Bear X Card, Baby Leopard X Card, Raggler X Card, Myst Case X Card, Heirozoist X Card. Luk +11, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Alchemist Card Set: Zipper Bear X Card, Baby Leopard X Card, Raggler X Card, Muka X Card, Holden X Card. Str +4, +25% Mammonite Damage, +2 SP per attack, +10% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card Compound on: Armor Weight: 1. |
Anolian X Card | Anolian Card. Add the chance of auto casting level 2 Improve Concentration on the user when receiving Physical Damage. If the user has mastered the skill at level 10, it will cast level 10 Improve Concentration. Hunter Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Merman X Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never miss its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Green Ferus X Card. Dex +5, +10% Arrow Vulcan Damage, +15% Melody Strike Damage, +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Compound on: Armor Weight: 1. |
Christmas Cookie X Card | Christmas Cookie Card. Receive 15% more Experience Points from Angel monsters. Receive 25% more damage from Angel monsters. Class: Card Compound on: Footwear Weight: 1. |
Iron Fist X Card | Iron Fist Card. Receive 15% more Experience Points from Formless monsters. Receive 25% more damage from Formless monsters. Class: Card Compound on: Footwear Weight: 1. |
Antonio X Card | Antonio Card. Has a high chance of casting level 1 Teleport on the user when taken Physical Damage. FLEE +10. Class: Card Compound on: Armor Weight: 1. |
Am Mut X Card | Receive 15% more Experience Points from Demi Human monsters. Receive 25% more damage from Demi Human monsters. Class: Card Compound on: Footwear Weight: 1.” |
Assaulter X Card | Assaulter Card. Inflict 15% more damage with Critical Attack. Critical +9 on Demi Human monsters. Swordman Card Set: Assaulter Card, Permeter Card, Solider Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +20%. Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Class: Card. Compound on: Weapon. Weight: 1 |
Aster X Card | Aster Card. Inflict 35% more damage on Shell Fishes. ATK +5. Beach Card Set: Shell Fish X Card, Crab X Card, Aster X Card. +35% damage on Water Property monsters. 35% chance of gaining ‘Raw Fish’ each time a Fish Monster is killed. Class: Card. Compound on: Weapon. Weight: 1 |
Ancient Worm X Card | Ancient Worm Card. Receive 15% more Experience Points from Devil monsters. Receive 25% more damage from Devil monsters. Class: Card. Compound on: Footwear. Weight: 1 |
Elder X Card | Elder Card. Inflict 50% more damage on Guardians during World of Emperium hours. Class: Card. Compound on: Weapon. Weight: 1 |
Alligator X Card | Alligator Card. Receive 7% less damage from Long Ranged Physical Attack. Hunter Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Merman Card. +22% Ranged Attack Damage. Agi +5. Dex +3. +22% Seeking Attack (which never misses its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Green Ferus Card. Dex +5. +10% Arrow Vulcan Damage. +15% Melody Strike Damage. +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card. Compound on: Accessory. Weight: 1 |
Wild Rose X Card | Wild Rose Card. Agi +2. Perfect Dodge +5 if worn by Thief Class characters. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Rogue Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Stainer Card, Wickebine Tres Card. Str +6, Agi +4, Backstab Damage +15%. A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption. Disables the Auto-Snatch ability of the Wanderer Card. Class: Card. Compound on: Footwear. Weight: 1 |
Evil Nymph X Card | Evil Nymph Card. Int +1, Max SP +100. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card, Harpy Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 20% Faster cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card. Compound on: Headgear. Weight: 1 |
Wind Ghost X Card | Wind Ghost Card. Add the chance of casting level 5 Jupitel Thunder on an enemy when doing Physical Attack. If the user has mastered the skill at level 10, it will cast level 10 Jupitel Thunder. Class: Card. Compound on: Accessory. Weight: 1 |
Explosion X Card | Explosion Card. Receive 15% more Experience Points from Dragon monsters. Receive 25% more damage from Dragon monsters. Class: Card. Compound on: Footwear. Weight: 1 |
Incubus X Card | Incubus Card. INT -3, Max SP +300, and SP natural recovery -25%. If the user is equipped with an item compounded to the Succubus card, it adds Int +4 and SP natural recovery +35%. Class: Card. Compound on: Headgear. Weight: 1 |
Zhu Po Long X Card | Zhu Po Long Card. Agi +2, Critical +5. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Class: Card. Compound on: Accessory. Weight: 1 |
Shell Fish X Card | Shell Fish Card. Inflict 35% more damage on Crabs. ATK +5. Beach Card Set: Shell Fish Card, Crab Card, Aster Card. +35% damage on Water Property monsters. 35% chance of gaining ‘Raw Fish’ each time a Fish Monster is killed. Class: Card. Compound on: Weapon. Weight: 1 |
Zombie Prisoner X Card | Zombie Prisoner Card. Receive 15% more Experience Points from Undead monsters. Receive 25% more damage from Undead monsters. Class: Card. Compound on: Footwear. Weight: 1 |
Geographer X Card | Geographer Card. Add the chance of auto casting level 2 Blessing on the user when receiving Physical Damage. Auto cast level 10 Blessing instead of level 4, if level 10 Blessing is learned. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Enchanted Peach Tree X Card. Vit +10, -15% Variable Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Class: Card. Compound on: Armor. Weight: 1 |
Chepet X Card | Chepet Card. Add the chance of auto casting level 7 Heal on an enemy when doing Physical Attack. Class: Card. Compound on: Weapon. Weight: 1 |
Cat O’ Nine Tails X Card | Cat O’ Nine Tails Card. Add 7% chance of reflecting magic damage. MDEF +5. Class: Card. Compound on: Footwear. Weight: 1 |
Kobold Archer X Card | Kobold Archer Card. Inflict 15% more damage with Critical Attack. Critical +9 on Plant monsters. Class: Card. Compound on: Weapon. Weight: 1 |
Cookie X Card | Cookie Card. Luk +3. Inflict 15% more damage with the Holy Light skill. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Geographer X Card, Enchanted Peach Tree X Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set: Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card. Str +3, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card. Compound on: Accessory. Weight: 1 |
Quve X Card | Quve Card. Add the chance of auto casting Level 3 Increase AGI on Novice or Super Novice when Physical Damage is received. If the user is equipped with an item which is compounded to the Lude card, it adds +80 Max SP. Class: Card. Compound on: Accessory. Weight: 1 |
Cruiser X Card | Cruiser Card. Inflict 15% more damage with Critical Attack. Critical +9 on Brute monsters. Hunter Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Merman Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never misses its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Green Ferus Card. Dex +5, +10% Arrow Vulcan Damage, +15% Melody Strike Damage, +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card. Compound on: Weapon. Weight: 1 |
Clock X Card | Clocktower Card. Automatically cast level 5 Guard on the user when receiving Damage. If the user has mastered the skill at level 10, it will cast level 10 Guard. Clocktower Card Set: Tower Keeper Card, Punk Card, Alarm Card, Clock Card. DEF +3, MDEF +3. Class: Card. Compound on: Armor. Weight: 1 |
Parasite X Card | Parasite Card. DEF +3. Add 7% more tolerance against Neutral Attack. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card. Compound on: Shield. Weight: 1 |
Panzer Goblin X Card | Panzer Goblin Card. Inflict 15% more damage with Critical Attack. Critical +9 on Devil monsters. Class: Card. Compound on: Weapon. Weight: 1 |
Permeter X Card | Add 20% more tolerance against Shadow Property Attack. Add 20% more tolerance against Undead Property Attack. Swordman Card Set: Assaulter Card, Permeter Card, Soldier Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +2, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Cast Speed +10%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card. Compound on: Headgear. Weight: 1 |
Seal X Card | Fur Seal Card. Hit +15, Flee +7. If worn by Acolyte Class characters, it adds Critical +11 on Devil and Undead monsters. Acolyte Card Set: Rideword Card, Cookie Card, Fur Seal Card, Geographer Card, Enchanted Peach Tree Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set: Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card. Str +3, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card. Compound on: Weapon. Weight: 1 |
Freezer X Card | Freezer Card. Max HP +700. Inflict 15% more damage with the Bash skill if the shoes are upgraded up to +11 or higher. Swordman Card Set: Assaulter Card, Permeter Card, Soldier Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +2, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Cast Speed +15%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card. Compound on: Footwear. Weight: 1 |
Hylozoist X Card | Hylozoist Card. Add the chance of transmogrifying a monster while fighting. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +10, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Class: Card, Compound on: Accessory, Weight: 1 |
Hatii Babe X Card | Hatii Bebe Card. Add the chance of auto casting level 5 Frost Diver on an enemy when doing Physical Attack. If the user is equipped with an item compounded to the Hatii card, the chance is greatly increased. ATK +5. Class: Card, Compound on: Weapon, Weight: 1 |
Harpy X Card | Harpy Card. Add 20% more tolerance against Neutral Attack. Inflict 10% more damage with Napalm Beat skill. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster Cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card, Compound on: Garment, Weight: 1 |
Bloody Butterfly X Card | Bloody Butterfly Card. Spell casting cannot be interrupted. Increase Variable Casting Time by 35%. Inflict 10% more damage with Fire Wall skill. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card, Harpy Card. +3 INT, +15% Thunderstorm damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card, Compound on: Accessory, Weight: 1 |
Heater X Card | Heater Card. Critical +5. If worn by Swordman Class characters, Perfect Dodge +5. Swordman Card Set: Assaulter Card, Permeter Card, Solider Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%, A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +5, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Cast Speed +15%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card, Compound on: Accessory, Weight: 1 |
Waste Stove X Card | ATK +10, Int +1. Monk Card Set: Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card. Str +3, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card, Compound on: Armor, Weight: 1 |
Ungoliant X Card | Adds immunity to the Bleeding status, and increases HP Recovery by 15%. Class: Card, Compound on: Headgear, Weight: 1 |
Holden X Card | Luk +2. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden Card. Str +5, +25% Mammonite Damage, +1 SP per attack, +10% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card, Compound on: Headgear, Weight: 1 |
Hill Wind X Card | Increases damage of Thunderstorm, Jupitel Thunder, and Lord of Vermilion skills by 10%. Drains 60 SP when the compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1 |
Errende Ebecee X Card | Adds a chance of auto casting Lv.1 Pneuma each time the wearer is physically attacked. DEF +5. Class: Card, Compound on: Accessory, Weight: 1 |
Kavach Icarus X Card | Flee +20. When the compounded garment’s upgrade level is lower than 5, this card adds Perfect Dodge +1 and an additional Flee +20. Class: Card, Compound on: Garment, Weight: 1 |
Remover X Card | Increases HP Recovery by 15%. Adds HP +1500, but this bonus decreases as the compounded armor’s upgrade level increases. Class: Card, Compound on: Armor, Weight: 1 |
Seyren Windsor X Card | STR -4. Adds an amount of STR equal to the compounded helmet’s upgrade level. Class: Card, Compound on: Headgear, Weight: 1 |
Archdam X Card | ATK +15. Increases Variable Casting Time by 25%. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +5, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Variable Casting Speed +15%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card, Compound on: Armor, Weight: 1 |
Gold Acidus X Card | Increases Max HP and Max SP by 8%. When the compounded shoes’ upgrade level is no greater than 4, these bonuses are increased to Max HP +15% and Max SP +15%, and adds SP and HP Recovery +10%. Class: Card, Compound on: Footwear, Weight: 1 |
Blue Acidus X Card | SP +80. When the compounded Helmet’s upgrade level is no greater than 4, the bonus is increased to SP +120, and adds SP Recovery +10%. Class: Card, Compound on: Headgear, Weight: 1 |
Yellow Novus X Card | HP +1000. Increases HP Recovery by 15%. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card, Harpy Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven’s Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster Variable Casting Time. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Class: Card, Compound on: Armor, Weight: 1 |
Death Word X Card | Increases damage of the Napalm Beat, Soul Strike, and Napalm Vulcan skills by 10%. Drains 60 SP when the compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1 |
Lady Solace X Card | When worn by Priest class characters, this card adds a chance of autocasting Lv. 7 Grand Cross. ATK +5. Class: Card, Compound on: Weapon, Weight: 1 |
Despero of Thanatos X Card | INT -4. Adds an amount of INT equal to the compounded Shield’s upgrade level. Class: Card, Compound on: Shield, Weight: 1 |
Dolor of Thanatos X Card | Increases Magic Damage against Angel type monsters by 15%. Class: Card, Compound on: Weapon, Weight: 1 |
Alicel X Card | Flee +20, DEF -10. Class: Card, Compound on: Armor, Weight: 1 |
Aliot X Card | When equipped by Swordman, Merchant, and Thief class characters, this card adds Str +2 and Max HP +10%. When equipped by Archer, Acolyte, and Mage class characters, this card adds Int +2 and Max SP +10%. Class: Card, Compound on: Garment, Weight: 1 |
Frus X Card | Adds a chance of reflecting magic spells with a success rate equal to the compounded armor’s upgrade level multiplied by 2. When worn by Mage class characters, this card adds MDEF +5.(But the reflecting rate increase up to the upgrade level 10.) Class: Card Compound on: Armor Weight: 1 |
Skeggiold X Card | Increases Magic Damage against Demon monsters by 5%. Class: Card, Compound on: Weapon, Weight: 1 |
Drosera X Card | CRI +20 bonus when performing long ranged physical attacks. Class: Card, Compound on: Weapon, Weight: 1 |
Roween X Card | Flee +10, Perfect Dodge +3. Increases damage to Water monsters by 15%. Adds a CRI +20 bonus to Fish monsters. Class: Card, Compound on: Garment, Weight: 1 |
Phendark X Card | Gain 10 SP each time a Demi Human monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1 |
Laurell Weinder X Card | Increases damage of Frost Nova and Storm Gust skills by 5%. Drains 60 SP when compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1 |
Howard Alt-Eisen X Card | Reduces Attack Speed by 6%, but adds Hit +50. Class: Card, Compound on: Weapon, Weight: 1 |
Cecil Damon X Card | Increases Attack Speed by 6%, but also decreases Accuracy by 20. Class: Card, Compound on: Weapon, Weight: 1 |
Orc Baby X Card | Flee +15. Adds 15% resistance to Neutral property attacks. When the compounded garment’s upgrade level is 9 or greater, these bonuses are increased to Flee Rate +5 and +5% Neutral property resistance. Class: Card, Compound on: Garment, Weight: 1 |
Red Ferus X Card | Increases damage of the Fire Pillar and Meteor Storm skills by 7%. Drains 60 SP when the compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1 |
Red Novus X Card | Increase a high chance of confusing the attacking enemy each time the wearer is physically attacked. DEF +5. Class: Card, Compound on: Armor, Weight: 1 |
Plasma X Card | Increase a chance of dropping Fireproof, Coldproof, Earthproof, and Thunderproof Potions when defeating monsters. Class: Card, Compound on: Accessory, Weight: 1 |
Breeze X Card | ATK +10. Adds a 7% chance of inflicting the Bleeding status each time the wearer physically attacks. Class: Card, Compound on: Weapon, Weight: 1 |
Maero of Thanatos X Card | ATK +10. Adds a chance of autocasting Lv. 5 Decrease AGI with each physical attack. Class: Card, Compound on: Weapon, Weight: 1 |
Odium of Thanatos X Card | AGI -2. Adds an amount of AGI equal to the compounded Shoes’s upgrade level. Class: Card, Compound on: Footwear, Weight: 1 |
Skogul X Card | Increase a high chance of inflicting the Bleeding status to the user as well as the attacking enemy each time the wearer is physically attacked. Class: Card, Compound on: Armor, Weight: 1 |
Echio X Card | ATK +20. If wearer is a Swordman class character: Max HP +700. Class: Card, Compound on: Armor, Weight: 1 |
Vanberk X Card | Str +2. Each attack increases a chance of adding a CRI +100 bonus for 5 seconds. Class: Card, Compound on: Headgear, Weight: 1 |
Isilla X Card | Int +2. Each magic attack has a consistent chance of reducing Variable Casting Time by 55% and +35 Flee for 5 seconds. Class: Card, Compound on: Headgear, Weight: 1 |
Hodremlin X Card | Reduces damage from Small, Mid, and Large size monsters by 20%. Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage. Class: Card, Compound on: Shield, Weight: 1 |
Siroma X Card | Reduces Variable Casting Time of Cold Bolt skill by 30%, and increases that Cold Bolt’s damage by 30%. Class: Card, Compound on: Accessory, Weight: 1 |
Galion X Card | Hit +10. Increases damage to Water monsters by 10%. Class: Card, Compound on: Accessory, Weight: 1 |
Poring X Card | Luk +3, Perfect Dodge +1. Class: Card, Compound on: Armor, Weight: 1 |
Fabre X Card | Vit +1, Max HP +300. Class: Card, Compound on: Weapon, Weight: 1 |
Drops X Card | Dex +1, Hit +10. Class: Card, Compound on: Weapon, Weight: 1 |
Lunatic X Card | Luk +2, Critical Rate +3, Perfect Dodge +2. Class: Card, Compound on: Weapon, Weight: 1 |
Chonchon X Card | Agi +2, Flee +5. Class: Card, Compound on: Footwear, Weight: 1 |
Picky Egg X Card | Vit +2, Max HP +300. Class: Card, Compound on: Armor, Weight: 1 |
Thief Bug Egg X Card | Max HP +800. Class: Card, Compound on: Shield, Weight: 1 |
Andre Egg X Card | Max HP +10%. Class: Card, Compound on: Shield, Weight: 1 |
Thief Bug X Card | Agi +1, FLEE +5. Class: Card, Compound on: Armor, Weight: 1 |
Hornet X Card | Str +1, ATK +10. Class: Card, Compound on: Weapon, Weight: 1 |
Baby Desert Wolf X Card | Int +2, SP +50. Class: Card, Compound on: Armor, Weight: 1 |
Female Thief Bug X Card | Agi +1, Flee +5. Class: Card, Compound on: Weapon, Weight: 1 |
Ambernite X Card | DEF +5, HP +100. Class: Card, Compound on: Shield, Weight: 1 |
Poporing X Card | Enable use of Level 1 Detoxify. Resist damage from poison property by 2%. Class: Card, Compound on: Accessory, Weight: 1 |
Muka X Card | HP Recovery +15%. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden CardStr +4, +25% Mammonite Damage, +2 SP per attack, +10% Max HP/SP.Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtainingGlistening Coat and/or Stem when defeating monsters. Class: Card, Compound on: Accessory, Weight: 1 |
Zombie X Card | HP Recovery +25%, HP +50. Class: Card, Compound on: Footwear, Weight: 1 |
Stainer X Card | Increase resistance to Silence status by 25%. Rogue Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Stainer Card, Wickebine Tres Card Str +6, Agi +4, Backstab Damage +15%, A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption, Disables the Auto-Snatch ability of the Wanderer Card. Class: Card, Compound on: Headgear, Weight: 1 |
Steel Chonchon X Card | Increase resistance to Wind property attacks by 15%. DEF +5. Class: Card, Compound on: Armor, Weight: 1 |
Coco X Card | Increase resistance to Sleep status by 25%. DEF +3. Class: Card, Compound on: Headgear, Weight: 1 |
Martin X Card | Increase resistance to Blind status by 25%. AGI +1. Class: Card, Compound on: Headgear, Weight: 1 |
Poisonous Toad X Card | Add the chance of auto casting level 3 Envenom on an enemy when the user inflicts Physical Damage. Class: Card, Compound on: Accessory, Weight: 1 |
Dryad X Card | Add the chance of gaining ‘Green Live’ item each time a Plant monster is killed. Add 15% more tolerance against Earth Property Attack. Class: Card, Compound on: Headgear, Weight: 1 |
Dragon Fly X Card | Agi +1. Add Flee +25 if the user is equipped with an item compounded to the Chon Chon card. Class: Card, Compound on: Garment, Weight: 1 |
Vagabond Wolf X Card | Str +1. Add Flee +25 if the user is equipped with an item compounded to the Wolf Card. Class: Card, Compound on: Garment, Weight: 1 |
Raydric Archer X Card | Add the chance of gaining ‘Piece of Vindictive Spirit’ item each time a Devil monster is killed. Decrease damage from Devil monster by 5%. Class: Card, Compound on: Accessory, Weight: 1 |
Leib Olmai X Card | Add the chance of gaining ‘Red Blood’ item each time a Brute monster is killed. Add 15% more tolerance against Fire Property Attack. Class: Card, Compound on: Headgear, Weight: 1 |
Wraith X Card | Add the chance of gaining ‘Wraith Laughter’ item each time an Undead monster is killed. Decrease damage from Undead monster by 5%. Class: Card, Compound on: Accessory, Weight: 1 |
Leaf Cat X Card | Add the chance of gaining ‘Crystal Blue’ item each time a Fish or Shellfish monster is killed. Add 15% more tolerance against Water Property Attack. Class: Card, Compound on: Headgear, Weight: 1 |
Ancient Mummy X Card | Add the chance of auto casting level 5 Signum Crucis on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Mummy card, it adds Seeking Attack (which never misses its target) +25. Class: Card, Compound on: Shield, Weight: 1 |
Orc Archer X Card | Add the chance of gaining ‘Orc’s Breath’ item each time a Demi Human monster is killed. Decrease damage from Demi Human monster by 5%. Class: Card, Compound on: Accessory, Weight: 1 |
Wooden Golem X Card | Increase HP Recovery by 35%, DEF +3. Class: Card, Compound on: Armor, Weight: 1 |
Wootan Shooter X Card | Add 25% more tolerance against Chaos, DEF +3. Class: Card, Compound on: Headgear, Weight: 1 |
Wootan Fighter X Card | Add 25% more tolerance against Bleeding, DEF +3. Class: Card, Compound on: Headgear, Weight: 1 |
Cloud Hermit X Card | Add the chance of gaining ‘Black Cloud’ item each time a Plant monster is killed. Decrease damage from Plant monster by 5%. Class: Card, Compound on: Accessory, Weight: 1 |
Jing Guai X Card | Add the chance of gaining ‘Radiance’ item each time an Angel monster is killed. Decrease damage from Angel monster by 5%. Class: Card, Compound on: Accessory, Weight: 1 |
Eclipse X Card | Vit +1. Add Flee +25 if the user is equipped with an item compounded to the Lunatic card. Class: Card, Compound on: Garment, Weight: 1 |
Giant Hornet X Card | Add the chance of gaining ‘Wind of Verdure’ item each time an Insect monster is killed. Add 15% more tolerance against Wind Property Attack. Class: Card, Compound on: Headgear, Weight: 1 |
Gibbet X Card | Add MDEF +7 if the headgear to which the Gibbet Card is compounded has an Upgrade Level no greater than +5. Class: Card, Compound on: Headgear, Weight: 1 |
Tengu X Card | Add the chance of gaining a restorative item each time a monster is killed. ATK +5, MATK +5. Class: Card, Compound on: Accessory, Weight: 1 |
Kapha X Card | MDEF +10 if the garment is upgraded no higher than +5. Class: Card, Compound on: Garment, Weight: 1 |
Tamruan X Card | Inflict 15% more damage with Smite and Shield Boomerang skills. DEF +2. Class: Card, Compound on: Shield, Weight: 1 |
Toad X Card | Perfect Dodge +1. If the user is equipped with an item compounded to the Roda Frog card, it adds Flee +25. Class: Card, Compound on: Garment, Weight: 1 |
Punk X Card | Automatically cast level 2 Quagmire around the user when receiving Physical Damage. If the user has mastered the skill at level 5, it will cast level 5 Quagmire. Clocktower Card Set: Tower Keeper Card, Punk Card, Alarm Card, Clock Card. DEF +5, MDEF +4. Class: Card, Compound on: Garment, Weight: 1 |
Dimik X Card | VIT -4. The compounded armor’s upgrade level affects this card’s VIT bonus. Class: Card, Compound on: Armor, Weight: 1 |
Green Maiden X Card | LUK -4. Adds an amount of LUK and CRIT equal to the compounded garment’s upgrade level. (However, the critical level is increased up to the upgrade +10.) Class: Card, Compound on: Garment, Weight: 1 |
Grove X Card | Increase a chance of dropping Fruit Mix when defeating Formless monsters. Class: Card, Compound on: Accessory, Weight: 1 |
Hydrolancer X Card | Adds a high chance of autocasting Lv. 3 Spell Breaker each time the wearer physically attacks. Class: Card, Compound on: Accessory, Weight: 1 |
Dragon Egg X Card | Increase a chance of dropping Honey Herbal Tea when defeating Dragon type monsters. Class: Card, Compound on: Accessory, Weight: 1 |
Ancient Mimic X Card | Adds 1 AGI for every 15 points of base LUK. Class: Card, Compound on: Armor, Weight: 1 |
Baroness of Retribution X Card | Increase a chance of dropping Fried Sweet Potatoes when defeating Angel type monsters. Class: Card, Compound on: Accessory, Weight: 1 |
Dame of Sentinel X Card | Adds 1 DEX for every 15 points of base VIT. Class: Card, Compound on: Armor, Weight: 1 |
Mistress of Shelter X Card | Adds 1 INT for every 15 points of base STR. Class: Card, Compound on: Armor, Weight: 1 |
Aliza X Card | Add a chance of autocasting Charming Wink each time the wearer is physically attacked. When worn by Dancer class characters, this chance increases to 15%. Class: Card, Compound on: Armor, Weight: 1 |
Seeker X Card | MDEF +10. Enables use of Lv.3 Stone Curse. Adds 30% tolerance to Stone Curse status. Class: Card, Compound on: Shield, Weight: 1 |
Snowier X Card | Adds a high chance that defeated monsters will drop Ice Cream. Increases Recovery Rate of Ice Cream by 100%. Class: Card, Compound on: Accessory, Weight: 1 |
Ice Titan X Card | Vit +3. Has a chance to add a DEF +15 bonus for 10 seconds when the wearer receives physical or magic damage. Class: Card, Compound on: Footwear, Weight: 1 |
Gazeti X Card | Adds a chance of auto casting Lv.5 Cold Bolt with each physical attack. Class: Card, Compound on: Accessory, Weight: 1 |
Muscipular X Card | Has a chance of auto casting Lv.3 Heal and Lv.3 Increase AGI to the wearer each time the wearer receives short-range physical damage. Class: Card, Compound on: Shield, Weight: 1 |
Stapo X Card | Enables use of Find Stone and Stone Fling skills. SP +50. Class: Card, Compound on: Accessory, Weight: 1 |
Vitata X Card | Enable use of Level 1 Heal. Increase SP consumption of all skills by 15%. Class: Card, Compound on: Accessory, Weight: 1 |
Cornutus X Card | Make an Armor indestructible in battle. Armor can still be destroyed during upgrade attempts. DEF +5. Class: Card, Compound on: Armor, Weight: 1 |
Santa Poring X Card | Increase damage of attacks inflicted on Shadow property by 25%. Class: Card Compound on: Weapon Weight: 1 |
Peco Peco Egg X Card | Increase damage of attacks inflicted on Formless monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Mandragora X Card | Increase damage inflicted upon Wind property monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Hydra X Card | Increase damage on Demihuman monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Horn X Card | Reduce damage from long ranged attacks by 40%. Class: Card Compound on: Shield Weight: 1 |
Vadon X Card | Increase damage inflicted upon Fire property monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Thara Frog X Card | Reduce damage from Demihuman monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Goblin X Card | Increase damage on Brute monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Anacondaq X Card | Increase damage on Poison property monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Caramel X Card | Increase damage on Insect monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Kaho X Card | Increase damage on Earth property monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Orc Warrior X Card | Reduce damage from Brute monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Drainliar X Card | Increase damage on Water property monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Bigfoot X Card | Reduce damage from Insect monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Mantis X Card | Str +4 Class: Card Compound on: Accessory Weight: 1 |
Flora X Card | Increase damage on Fish monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Desert Wolf X Card | Increase damage inflicted on Small size monsters by 20%. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Rafflesia X Card | Reduce damage from Fish monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Scorpion X Card | Increase damage on Plant monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Orc Skeleton X Card | Increase damage on Holy property monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Frilldora X Card | Enable use of Level 2 Cloaking, Movement Speed +2%. Class: Card Compound on: Garment Weight: 1 |
Skeleton Worker X Card | Increase damage inflicted on Medium size monsters by 20%. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Archer Skeleton X Card | Increase damage with ranged attacks by 12%. Class: Card Compound on: Weapon Weight: 1 |
Matyr X Card | Max HP +15% Agi +1 Class: Card Compound on: Footwear Weight: 1 |
Whisper X Card | Flee +30 Increase damage from Ghost property attacks by 50%. Class: Card Compound on: Garment Weight: 1 |
Strouf X Card | Increase damage on Demon monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Hunter Fly X Card | Enable a 3% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack. Class: Card Compound on: Weapon Weight: 1 |
Earth Petite X Card | Increase damage on Dragon monsters by 25%. Class: Card Compound on: Weapon Weight: 1 |
Sky Petite X Card | Reduce damage from Dragon monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Minorous X Card | Increase damage inflicted on Large size monsters by 20%. ATK +5 Class: Card Compound on: Weapon Weight: 1 |
Raydric X Card | Increase resistance to Neutral property attacks by 25%. Class: Card Compound on: Garment Weight: 1 |
Khalitzburg X Card | Reduce damage from Demon monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Anubis X Card | Reduce damage from Angel monsters by 35%. Class: Card Compound on: Shield Weight: 1 |
Abysmal Knight X Card | Increase damage on Boss monsters by 30%. Class: Card Compound on: Weapon Weight: 1 |
Evil Druid X Card | Enchant an Armor with the Undead property. Int +2, DEF +5 Class: Card Compound on: Armor Weight: 1 |
Goblin Leader X Card | Goblin Leader Card. Inflict 35% more damage on Goblins. Class: Card Compound on: Weapon Weight: 1 |
Sky Deleter X Card | Sky Deleter Card. Disable natural HP Recovery. Gain 200 HP each time a monster is killed by Physical Melee Attack. Class: Card Compound on: Armor Weight: 1 |
Firelock Soldier X Card | Firelock Soldier Card. Str +2. Max HP, Max SP +12% if the shoes is upgraded up to +9 or higher. Class: Card Compound on: Footwear Weight: 1 |
Gig X Card | Gig Card. Gain 10 SP each time an Insect monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1 |
The Paper X Card | The Paper Card. Inflict 25% more damage with Critical Attack. Drain 1 SP every time when attacking. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Increase ASPD, after-attack delay reduces by 5%. Agi +5, Str +5, ASPD +5%, +1 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Class: Card Compound on: Weapon Weight: 1 |
Lava Golem X Card | Lava Golem Card. Inflict 35% more damage on Golems. Class: Card Compound on: Weapon Weight: 1 |
Mao Guai X Card | Mao Guai Card. Inflict 25% more damage on Ghost Property. Class: Card Compound on: Weapon Weight: 1 |
Mimic X Card | Add a 0.3% chance of gaining ‘Old Blue Box’ item each time a monster is killed. Class: Card Compound on: Accessory Weight: 1 |
Mysteltainn X Card | Mysteltainn Card. Receive 30% less damage from small size monsters. DEF +1. Class: Card Compound on: Shield Weight: 1 |
Tower Keeper X Card | Int +1, after using skill Reduce Skill Interval by 10%. Clocktower Card Set: Tower Keeper Card, Punk Card, Alarm Card, Clock Card. DEF +3 MDEF +3 Class: Card Compound on: Headgear Weight: 1 |
Executioner X Card | Executioner Card. Receive 30% less damage from large size monsters. DEF +1. Class: Card Compound on: Shield Weight: 1 |
Alice X Card | Alice Card. Receive 45% less damage from Boss monsters. Receive 45% more damage from normal monsters. Class: Card Compound on: Shield Weight: 1 |
Ogretooth X Card | Ogretooth Card. Receive 30% less damage from medium size monsters. DEF +1. Class: Card Compound on: Shield Weight: 1 |
Orc Lady X Card | Orc Lady Card. Inflict 35% more damage on Every Orc except Orc Lord and Orc Hero. Class: Card Compound on: Weapon Weight: 1 |
Earth Deleter X Card | Earth Deleter Card. Disable SP natural recovery. Gain 15 SP each time a monster is killed by Physical Melee Attack. Drain 200 SP as the armor is unequipped. Class: Card Compound on: Armor Weight: 1 |
Zipper Bear X Card | Zipper Bear Card. ATK +35. Drain 1 SP each time the user is attacking. If worn by Merchant Class characters, their weapons cannot be damaged. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +10 +20% Mammonite Damage +2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden Card. Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card Compound on: Weapon Weight: 1 |
Kobold Leader X Card | Kobold Leader Card. Inflict 35% more damage on Kobolds. Class: Card Compound on: Weapon Weight: 1 |
Giant Whisper X Card | Giant Whisper Card. Flee+15. ATK +25 if the user has 80 or more STR points. Max HP +6% if the user has 80 or more VIT points. Critical +6 if the user has 80 or more LUK points. Class: Card Compound on: Garment Weight: 1 |
Penomena X Card | Penomena Card. Receive 35% less damage from Formless monsters. Class: Card Compound on: Shield Weight: 1 |
Noxious X Card | Adds 15% resistance against long ranged attacks, and reduces Neutral Property damage by 15%. Class: Card Compound on: Garment Weight: 1 |
Porcellio X Card | ATK +30, DEF -10. Class: Card Compound on: Armor Weight: 1 |
Teddy Bear X Card | Reduces damage from Undead enemies by 35%. Class: Card Compound on: Shield Weight: 1 |
Gemini-S58 X Card | Adds 35% resistance to the Stun status if the wearer’s base AGI is 90 or greater, and adds 55% resistance to the Stone and Sleep statuses if base VIT is 80 or greater. Class: Card Compound on: Headgear Weight: 1 |
Kathryne Keyron X Card | Reduces Cast Time by a percentage equal to the compounded helmet’s upgrade level. MATK +3%. Cast Time with card = Original Cast Time – (Original Cast Time * Helmet Upgrade Level / 90). Class: Card Compound on: Headgear Weight: 1 |
Green Ferus X Card | Vit +1, Max HP +12%. Bard/Dancer Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Green Ferus X Card. Dex +5, +5% Arrow Vulcan Damage, +10% Melody Strike Damage, +10% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Compound on: Footwear Weight: 1 |
Agav X Card | MATK +10%, DEF -15. If wearer is a Mage class character: Max SP +100. Class: Card Compound on: Armor Weight: 1 |
Card that you can get from Fragment Fusion
Tier 1 | ||||
Poring Card | Baby Desert Wolf Card | Vitata Card | Goat Card | Leaf Cat Card |
Fabre Card | Female Thief Bug Card | Megalodon Card | Galapago Card | Marin Card |
Drops Card | Ambernite Card | Golem Card | Dumpling KidCard | Mastering Card |
Lunatic Card | Poporing Card | Pirate Skeleton Card | Grand Peco Card | Megalith Card |
Chonchon Card | Muka Card | Argos Card | Poisonous Toad Card | Violy Card |
Picky Egg Card | Zombie Card | Savage Card | Dryad Card | Vocal Card |
Thief Bug Egg Card | Stainer Card | Giearth Card | Dragon Fly Card | Bongun Card |
Andre Egg Card | Steel Chonchon Card | Munak Card | Vagabond Wolf Card | Blazer Card |
Thief Bug Card | Coco Card | Obeaune Card | Raydric Archer Card | Sage Worm Card |
Dame of Sentinel Card | Martin Card | Ghoul Card | Leib Olmai Card | Stem Worm Card |
Hornet Card | Poison Spore Card | Gargoyle Card | Wraith Card | Sting Card |
Sleeper Card | Jing Guai Card | Venomous Card | Eremes Guile Card | Mistress of Shelter Card |
Hermit Plant Card | Eclipse Card | Pitman Card | Margaretha Sorin Card | Aliza Card |
Arclouze Card | Giant Hornet Card | Obsidian Card | Venatu Card | Seeker Card |
Apocalipse Card | Gibbet Card | Mineral Card | Dimik Card | Snowier Card |
Alarm Card | Tengu Card | Metaling Card | Green Maiden Card | Ice Titan Card |
Ancient Mummy Card | Kapha Card | Anopheles Card | Grove Card | Gazeti Card |
Orc Archer Card | Tamruan Card | Egnigem Cenia Card | Hydrolancer Card | Muscipular Card |
Wooden Golem Card | Toad Card | Armeyer Dinze Card | Dragon Egg Card | Stapo Card |
Wootan Shooter Card | Punk Card | Wickebine Tres Card | Ancient Mimic Card | Beholder Card |
Wootan Fighter Card | High Orc Card | Gremlin Card | Baroness of Retribution Card | Sea-Otter Card |
Cloud Hermit Card |
Tier 2 | ||||
Pupa Card | Jakk Card | Bloody Murderer Card | Explosion Card | Waste Stove Card |
Willow Card | Marionette Card | Enchanted Peach Tree Card | Incubus Card | Ungoliant Card |
Roda Frog Card | Isis Card | Succubus Card | Zhu Po Long Card | Holden Card |
Rocker Card | Joker Card | Solider Card | Shell Fish Card | Hill Wind Card |
Spore Card | Gajomart Card | Skeleton General Card | Zombie Prisoner Card | Errende Ebecee Card |
Skeleton Card | Crab Card | Stalactic Golem Card | Geographer Card | Kavach Icarus Card |
Kukre Card | Goblin Steamrider Card | Shinobi Card | Chepet Card | Remover Card |
Tarou Card | Goblin Archer Card | Mi Gao Card | Cat O’ Nine Tails Card | Seyren Windsor Card |
Wolf Card | Nine Tail Card | Baby Leopard Card | Kobold Archer Card | Archdam Card |
Peco Peco Card | Gullinbursti Card | Anolian Card | Cookie Card | Gold Acidus Card |
Wormtail Card | Dark Illusion Card | Christmas Cookie Card | Quve Card | Blue Acidus Card |
Snake Card | Dark Priest Card | Heater Card | Cruiser Card | Yellow Novus Card |
Smokie Card | Dullahan Card | Antonio Card | Clock Card | Death Word Card |
Male Thief Bug Card | Dragon Tail Card | Am Mut Card | Parasite Card | Lady Solace Card |
Yoyo Card | Rideword Card | Assaulter Card | Panzer Goblin Card | Despero of Thanatos Card |
Elder Willow Card | Raggler Card | Aster Card | Permeter Card | Dolor of Thanatos Card |
Dustiness Card | Loli Ruri Card | Ancient Worm Card | Seal Card | Alicel Card |
Orc Zombie Card | Rotar Zairo Card | Elder Card | Freezer Card | Aliot Card |
Hode Card | Lude Card | Alligator Card | Hylozoist Card | Frus Card |
Marse Card | Merman Card | Wild Rose Card | Hatii Babe Card | Skeggiold Card |
Sohee Card | Mini Demon Card | Evil Nymph Card | Harpy Card | Drosera Card |
Verit Card | Miyabi Doll Card | Wind Ghost Card | Bloody Butterfly Card | Roween Card |
Myst Card | Wanderer Card |
Tier 3 | ||||
Picky Card | Sandman Card | Driller Card | Choco Card | Orc Baby Card |
Condor Card | Horong Card | Disguise Card | Karakasa Card | Red Ferus Card |
Savage Babe Card | Requiem Card | Diabolic Card | Carat Card | Red Novus Card |
Familiar Card | Marc Card | Wraith Dead Card | Caterpillar Card | Plasma Card |
Plankton Card | Mummy Card | Rybio Card | Kraben Card | Breeze Card |
Creamy Card | Marduk Card | Majoruros Card | Cramp Card | Maero of Thanatos Card |
Andre Card | Argiope Card | Mutant Dragonoid Card | Creamy Fear Card | Odium of Thanatos Card |
Marina Card | Sidewinder Card | Myst Case Card | Chimera Card | Skogul Card |
Metaller Card | Bathory Card | Brilight Card | Killer Mantis Card | Echio Card |
Zerom Card | Deviruchi Card | Sasquatch Card | Beetle King Card | Vanberk Card |
Eggyra Card | Medusa Card | Skeleton Prisoner Card | Tri Joint Card | Isilla Card |
Magnolia Card | Deviace Card | Stone Shooter Card | Pest Card | Hodremlin Card |
Phen Card | Nightmare Card | Spring Rabbit Card | False Angel Card | Siroma Card |
Marine Sphere Card | Bapho Jr. Card | Owl Duke Card | Mobster Card | Galion Card |
Soldier Skeleton Card | Grizzly Card | Owl Baron Card | Bloody Knight Card | Cecil Damon Card |
Swordfish Card | Gryphon Card | Injustice Card | Yao Jun Card | Greatest General Card |
Kobold Card | Nightmare Terror Card | Giant Spider Card | Phendark Card | Demon Pungus Card |
Zenorc Card | Nereid Card | Zombie Master Card | Laurell Weinder Card | Pasana Card |
Dokebi Card | Dark Frame Card | Zealotus Card | Howard Alt-Eisen Card |
Tier 4 | ||||
Santa Poring Card | Orc Warrior Card | Matyr Card | Evil Druid Card | Alice Card |
Peco Peco Egg Card | Scorpion Card | Whisper Card | Goblin Leader Card | Ogretooth Card |
Mandragora Card | Drainliar Card | Strouf Card | Sky Deleter Card | Orc Lady Card |
Hydra Card | Bigfoot Card | Hunter Fly Card | Firelock Soldier Card | Earth Deleter Card |
Horn Card | Mantis Card | Earth Petite Card | Gig Card | Zipper Bear Card |
Vadon Card | Flora Card | Sky Petite Card | The Paper Card | Kobold Leader Card |
Thara Frog Card | Desert Wolf Card | Minorous Card | Lava Golem Card | Giant Whisper Card |
Goblin Card | Rafflesia Card | Green Ferus Card | Mao Guai Card | Penomena Card |
Kathryne Keyron Card | Orc Skeleton Card | Raydric Card | Mimic Card | Noxious Card |
Anacondaq Card | Frilldora Card | Khalitzburg Card | Mysteltainn Card | Porcellio Card |
Caramel Card | Skeleton Worker Card | Anubis Card | Tower Keeper Card | Teddy Bear Card |
Kaho Card | Archer Skeleton Card | Abysmal Knight Card | Executioner Card | Gemini-S58 Card |
Agav Card |
Tier 5 Card can only received from Mysterious Fragment Fusion
Tier 5 | ||||
Ghostring Card | Drake Card | Dark Lord Card | Turtle General Card | Lady Tanee Card |
Angeling Card | Doppelganger Card | Deviling Card | Stormy Knight Card | Detardeurus Card |
Phreeoni Card | Orc Hero Card | Maya Purple Card | Hatii Card | Memory of Thanatos Card |
Eddga Card | Osiris Card | Amon Ra Card | Evil Snake Lord Card | Kiel-D-01 Card |
Moonlight Flower Card | Berzebub Card | Arc Angeling Card | RSX-0806 Card | Randgris Card |
Mistress Card | Maya Card | Samurai Spector Card | Boss Egnigem Card | Gloom Under Night Card |
Dracula Card | Baphomet Card | Lord of The Dead Card | White Lady Card | Ktullanux Card |
Orc Lord Card | Pharaoh Card | Tao Gunka Card | Vesper Card | Atroce Card |
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