Ragnarok Online Landverse Card Ascension

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Welcome to Ragnarok Online Landverse new feature: CARD ASCENSION!

Take your cards to the next level with this new system that lets you disassemble cards for Fragments, which can be used to upgrade, exchange, purchase, or remove cards.
Dive into the details below to learn more about how to ASCENSION !


CARD ASCENSION TABLE OF CONTENT

  1. Card ascension with NPC Card Master
  2. Number of fragments that can be dissemble
  3. NPC Card Fragment Shop
  4. Card Engineer for remove the card
  5. Card X
  6. List of  Card available from Fragment Fusion


CARD ASCENSION WITH NPC CARD MASTER

Disassemble Card
Upgrade Card
Fragment Fusion
Mysterious Fragment Fusion (Tier 5)

NPC Card Master has arrived, She is the one who controls the fate of all cards in the world of Ragnarok Online Landverse. You can find her at Izlude (82, 215).

offering new and exciting features that allow you to manage your cards more efficiently. Here’s a breakdown of the new systems that will help you level up your gameplay:


Disassemble Card

– You can now disassemble unwanted cards to obtain Card Fragments. These fragments are crucial for upgrading and fusing higher-tier cards. Make your selection wisely, as disassembling cards is final
*Card Fragments cannot be dropped, traded, sold, or mailed, but they can be stored.

You can Check Number of Card fragments that can received after dissemble “Click Here”



Upgrade Card

– Gather Card Fragments and upgrade your cards to unlock new potential [Card X].

1. When this option is selected, the cards in your inventory will be displayed for you to choose from.

2. When the player chooses a card, You need 1000 Card Fragments to upgrade.



Fragment Fusion

– You can now fuse Card Fragments together to create new cards! The cards you receive will be based on the tier you choose, and higher-tier fusions will require more Card Fragments:

Tier 1 Fusion: Requires 40 Card Fragments. – You will receive a Tier 1 card from all available Tier 1 cards in the game upon Fusion.
Tier 2 Fusion: Requires 80 Card Fragments. – You will receive a Tier 2 card from all available Tier 2 cards in the game upon Fusion.
Tier 3 Fusion: Requires 160 Card Fragments. – You will receive a Tier 3 card from all available Tier 3 cards in the game upon Fusion.
Tier 4 Fusion: Requires 320 Card Fragments. – You will receive a Tier 4 card from all available Tier 4 cards in the game upon Fusion.
You can check the available card at “Click”



Mysterious Fragment Fusion (Tier 5)

For the most powerful cards (Tier 5), you’ll need Mysterious Fragments (I to V). You can purchase the Mysterious Fragments at the NPC Card Fragment Shop in Izlude, located at coordinates 58, 215, using Card Fragments.
*Mysterious Fragments (I to V) cannot be dropped, traded, sold, or mailed, but they can be stored.

Combine these rare fragments at NPC CARD MASTER to obtain tier 5 cards that will significantly boost your strength.
You can check the available card at “Click”



NPC: Card Fragment Shop

– The Card Fragment Shop has opened its doors in Izlude (58, 215). This special shop provides a variety of Mysterious Fragments that are essential for Mysterious Fragment Fusion (Tier 5)

Here’s what the shop has to offer:

Mysterious Fragment I 10,000 Card Fragments
Mysterious Fragment II 15,000 Card Fragments
Mysterious Fragment III 20,000 Card Fragments
Mysterious Fragment IV 25,000 Card Fragments
Mysterious Fragment V 30,000 Card Fragments


NPC Card Engineer

– Meet the Card Engineer, a skilled expert located in Izlude (58, 211). The Card Engineer offers a unique service that allows you to remove cards from your weapons/Equipment, but be careful—there are some risks involved!

Card Removal Services

The Card Engineer provides two options for removing cards from your weapons/Equipment:

1. Remove the Card (Destroy the Weapon/Equipment)

Requirement:
You must equip the weapon or equipment from which you want to remove the card, and you will need 1,000 Card Fragments to “Remove the Card (Destroy the Weapon/Equipment)”
If successful, the card is removed but the weapon is destroyed. If it fails, both the card and the weapon/Equipment will be lost.

2. Remove the Card (Keep the Weapon/Equipment)

Requirement:
You must equip the weapon or equipment from which you want to remove the card, and you will need 3,000 Card Fragments to “Remove the Card (Keep the Weapon/Equipment)”
If successful, both the card and the weapon are kept. However, failure means that both the card and weapon will be lost.



Number of Card fragments that can received after dissemble



Card X

Card X can’t be drop, trade, card, mail but can put it in storage and sell to NPC

Card Name Effect
Picky X Card Str +1 ATK +15 Class: Card Compound on: Armor Weight: 1
Condor X Card Flee +15 Class: Card Compound on: Garment Weight: 1
Savage Babe X Card Enable a 7% chance of inflicting the Stun status on an enemy with each attack. Class: Card Compound on: Weapon Weight: 1
Familiar X Card Enable a 7% chance of inflicting the Blind status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1
Plankton X Card Enable a 7% chance of inflicting the Sleep status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1
Creamy X Card Enable use of Level 1 Teleport. SP +20 Class: Card Compound on: Accessory Weight: 1
Andre X Card ATK +25 Class: Card Compound on: Weapon Weight: 1
Marina X Card Enable a 7% chance of inflicting the Frozen status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1
Metaller X Card Enable a 7% chance of inflicting the Mute status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1
Zerom X Card Dex +4 Class: Card Compound on: Accessory Weight: 1
Eggyra X Card SP Recovery +20% Class: Card Compound on: Footwear Weight: 1
Magnolia X Card Enable a 7% chance of inflicting the Curse status on an enemy with each attack. ATK +5 Class: Card Compound on: Weapon Weight: 1
Phen X Card Enable skill casting that cannot be interrupted by damage from enemies at the cost of increasing Variable Casting Time by 20%. Class: Card Compound on: Accessory Weight: 1
Marine Sphere X Card Enable use of Level 5 Magnum Break. ATK +5 Class: Card Compound on: Accessory Weight: 1
Soldier Skeleton X Card Critical Rate +12% Class: Card Compound on: Weapon Weight: 1
Swordfish X Card Enchant an Armor with the Water property. DEF +5 Class: Card Compound on: Armor Weight: 1
Kobold X Card Critical Rate +6% Str +1 Class: Card Compound on: Accessory Weight: 1
Zenorc X Card Enable a 7% chance of inflicting the Poison status on an enemy with each attack. ATK +10 Class: Card Compound on: Weapon Weight: 1
Dokebi X Card Enchant an Armor with the Wind property. DEF +5 Class: Card Compound on: Armor Weight: 1
Pasana X Card Enchant an Armor with the Fire property. DEF +5 Class: Card Compound on: Armor Weight: 1
Sandman X Card Enchant an Armor with the Earth property. DEF +5 Class: Card Compound on: Armor Weight: 1
Horong X Card Enable use of Level 1 Sight. Movement Speed +2% Class: Card Compound on: Accessory Weight: 1
Requiem X Card Enable a 7% chance of inflicting the Chaos status on an enemy with each attack. Class: Card Compound on: Weapon Weight: 1
Marc X Card Gain protection from the Frozen status and increase resistance to Water property by 7%. Class: Card Compound on: Armor Weight: 1
Mummy X Card Hit +25 Class: Card Compound on: Weapon Weight: 1
Marduk X Card Gain immunity to the Silence status. Variable Casting Time by -1% Class: Card Compound on: Headgear Weight: 1
Argiope X Card Enchant an Armor with the Poison property. DEF +5 Class: Card Compound on: Armor Weight: 1
Sidewinder X Card Enable Level 1 Double Attack on compounded weapon. If character has learned Double Attack, that skill’s level affects this card’s effect. ATK +5 Class: Card Compound on: Weapon Weight: 1
Bathory X Card Enchant an Armor with the Shadow property. DEF +5 Class: Card Compound on: Armor Weight: 1
Deviruchi X Card Gain immunity to the Blind status. Str +2 Class: Card Compound on: Headgear Weight: 1
Medusa X Card Gain immunity to the Stone Curse status. Reduce damage from Demon monsters by 20%. Class: Card Compound on: Shield Weight: 1
Deviace X Card Increase damage on Demihuman, Brute, Plant, and Insect monsters by 10%. Class: Card Compound on: Weapon Weight: 1
Nightmare X Card Gain immunity to the Sleep status. Agi +2 Class: Card Compound on: Headgear Weight: 1
Bapho Jr. X Card Agi +3 Critical Rate +3% Class: Card Compound on: Garment Weight: 1
Grizzly X Card DEF +5 Add the chance of auto casting ‘Blind’ on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Big Foot card, the blinding chance will be increased. Class: Card Compound on: Armor Weight: 1
Gryphon X Card Flee +5, Critical +10. If worn by Swordman Class characters, it adds the chance of auto casting level 7 Bowling Bash skill on enemy when attacking. Class: Card Compound on: Weapon Weight: 1
Nightmare Terror X Card DEF +5 Add the chance of auto casting ‘Curse’ on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Nightmare card, the cursing chance will be increased. Class: Card Compound on: Armor Weight: 1
Nereid X Card Nereid Card. Gain 10 SP each time a Brute monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Dark Frame X Card Dark Frame Card. Increase the chance of auto casting ‘Stone Curse’ on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Demon Pungus X Card Demon Fungus Card. Increase the chance of casting ‘Sleep’ on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Driller X Card Driller Card. Gain 10 SP each time a Dragon monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Disguise X Card VIT +1 Add the chance of auto casting ‘Mute’ on an enemy when the user receives Physical Damage. The chance of casting ‘Mute’ is increased if the user has 77 or more VIT points. Class: Card Compound on: Armor Weight: 1
Diabolic X Card Diabolic Card. Gain 10 SP each time a Devil monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Wraith Dead X Card Wraith Dead Card. Increase the chance of auto casting ‘Curse’ on an enemy when the user receives Physical Damage. Class: Card Compound on: Armor Weight: 1
Rybio X Card DEF +5 Add the chance of auto casting ‘Stun’ on an enemy when the user receives Physical Damage. The chance of casting ‘Stun’ is increased if the user has 77 or more DEX points. Class: Card Compound on: Armor Weight: 1
Majoruros X Card Increased chance of auto casting ‘Stun’ on an enemy when the user receives Physical Attack. DEF +5. Class: Card Compound on: Armor Weight: 1
Mutant Dragonoid X Card Mutant Dragonoid Card. ATK +20. Add the chance of auto casting level 5 Fire Ball on an enemy while doing Physical Attack. If the user has mastered the skill at level 10, it will cast level 10 Fire Ball. Class: Card Compound on: Weapon Weight: 1
Myst Case X Card Myst Case Card. Add the chance of gaining ‘Gift Box’ each time a monster is killed. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +10, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Class: Card Compound on: Headgear Weight: 1
Brilight X Card Add the chance of auto casting ‘Mute’ on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Sasquatch X Card Add the chance of freezing an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Skeleton Prisoner X Card Add the chance of auto casting ‘Sleep’ on an enemy when the user receives Physical Damage. The chance of casting ‘Sleep’ is increased if the user is equipped with an item compounded to the Skeleton card. DEF +5 Class: Card Compound on: Armor Weight: 1
Stone Shooter X Card Hit +15, ATK +15. Class: Card Compound on: Weapon Weight: 1
Spring Rabbit X Card Add the chance of gaining ‘Meat or Monster’s Feed’ item each time a Brute monster is killed. Meat and Monster’s Feed restore 60% more HP. Class: Card Compound on: Accessory Weight: 1
Owl Duke X Card Add the chance of auto casting level 5 Impositio Manus on the user when doing Physical Attack. If the user is equipped with an item compounded to the Owl Baron card, it adds the chance of auto casting level 5 Lightning Bolt on an enemy when doing Physical Attack. Class: Card Compound on: Accessory Weight: 1
Owl Baron X Card Increase the chance of auto casting level 1 Lex Aeterna on an enemy when doing Physical Attack. Class: Card Compound on: Accessory Weight: 1
Injustice X Card Add the chance of auto casting level 1 Sonic Blow on an enemy when doing Physical Attack. If the user is equipped with an item compounded to the Zealotus card, it adds ATK +25 and Luk +4. Class: Card Compound on: Weapon Weight: 1
Giant Spider X Card Increase the chance of poisoning an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Zombie Master X Card Gain 10 SP each time an Undead monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Zealotus X Card Luck +2. Inflict 15% more damage with Slinging Arrow and Melody Strike skill. Class: Card Compound on: Shield Weight: 1
Greatest General X Card Increase the chance of gaining Spirit Sphere or Coin when doing Physical Attack. If worn by Acolyte Class characters, the chance is increased. Class: Card Compound on: Accessory Weight: 1
Choco X Card Perfect Dodge +7, Flee +15. Class: Card Compound on: Garment Weight: 1
Karakasa X Card Increase the chance of auto casting Chaos on an enemy when the user receives Physical Damage. The chance is increased if the user has 77 or more STR points. DEF +5 Class: Card Compound on: Armor Weight: 1
Carat X Card Int +2. This card also adds an additional +250 Max SP bonus if the headgear to which the Carat Card is compounded has been upgraded to Upgrade Level +9 or higher. Class: Card Compound on: Headgear Weight: 1
Caterpillar X Card Gain 10 SP each time a Plant monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Kraben X Card Increase the chance of casting Blind on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Cramp X Card If the user is equipped with an item compounded to the Tarou card, it adds Str +7. Class: Card Compound on: Headgear Weight: 1
Creamy Fear X Card Increase the chance of casting Chaos on an enemy when the user receives Physical Damage. Class: Card Compound on: Armor Weight: 1
Chimera X Card Increase the chance of poisoning an enemy when the user receives Physical Damage. The chance is increased if worn by Assassin or Assassin Cross characters. DEF +5 Class: Card Compound on: Armor Weight: 1
Killer Mantis X Card Increase the chance of auto casting Bleeding on an enemy when the user receives Physical Damage. DEF +5 Class: Card Compound on: Armor Weight: 1
Beetle King X Card Gain 10 SP each time a Fish monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Tri Joint X Card Gain 10 SP each time a Formless monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Pest X Card Increase the chance of auto casting Stone Curse on an enemy when the user receives Physical Damage. The chance is increased if the user has 77 or more INT points. DEF +5 Class: Card Compound on: Armor Weight: 1
False Angel X Card Gain 10 SP each time an Angel monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Mobster X Card Inflict 20% more damage with Critical Attack. If worn by Thief Class characters, it adds Critical +5. Class: Card Compound on: Weapon Weight: 1
Bloody Knight X Card Increase the chance of casting level 2 Meteor Storm on an enemy when doing Physical Attack. Class: Card Compound on: Weapon Weight: 1
Yao Jun X Card Yao Jun Card. Flee +20, Critical +3. Tragic Trio Card Set Munak Card Bongun Card Yao Jun Card All Stats +1 Class: Card Compound on: Garment Weight: 1
Poison Spore X Card Enable use of Level 5 Envenom. ATK +2 Class: Card Compound on: Accessory Weight: 1
Megalodon X Card Increase resistance to the Frozen status by 25%. DEF +3 Class: Card Compound on: Shield Weight: 1
Golem X Card Make a weapon indestructible in battle. Weapon can still be destroyed during upgrade attempts. ATK +10 Class: Card Compound on: Weapon Weight: 1
Pirate Skeleton X Card Enable use of Level 7 Discount. Class: Card Compound on: Accessory Weight: 1
Argos X Card Increase resistance against Stone Curse status by 25%. DEF +3 Class: Card Compound on: Shield Weight: 1
Savage X Card Vit +3 HP +200 Class: Card Compound on: Armor Weight: 1
Giearth X Card Gain immunity to the Chaos status. Increase resistance to Earth property attacks by 20%. Class: Card Compound on: Headgear Weight: 1
Munak X Card Increase resistance to the Stone Curse status by 20% and Earth property attacks by 10%. DEF +3 Tragic Trio Card Set Munak Card Bongun Card Yao Jun Card All Stats +1 Class: Card Compound on: Shield Weight: 1
Obeaune X Card Enable use of Level 1 Cure. VIT +1 Class: Card Compound on: Accessory Weight: 1
Ghoul X Card Increases resistance to the Poison status by 25%. DEF +3 Class: Card Compound on: Accessory Weight: 1
Gargoyle X Card Add the chance of gaining ‘Lightning’ item each time an Insect monster is killed. Decrease damage from insect type by 5%. Class: Card Compound on: Accessory Weight: 1
Goat X Card DEF +5, MDEF +7 if the armor is upgraded no higher than +5. Class: Card Compound on: Armor Weight: 1
Galapago X Card Increase the chance of gaining Apple/Banana/Carrot Juice each time an Insect monster is killed. Juice item restores 60% more HP. Class: Card Compound on: Accessory Weight: 1
Dumpling Child X Card Increase the chance of gaining ‘Candy/Candy Cane’ item each time a Demi Human monster is killed. Candy and Candy Cane restore 60% more HP. Class: Card Compound on: Accessory Weight: 1
Grand Peco X Card Add the chance of auto casting level 2 Gloria skill on the user when receiving Physical Damage. DEF +5, Vit +4 if the user is equipped with an item compounded to the Peco Peco card. Class: Card Compound on: Headgear Weight: 1
Marin X Card Increase the chance of gaining ‘Jellopy or Large Jellopy’ item each time a monster is killed. Class: Card Compound on: Accessory Weight: 1
Mastering X Card Luk +1. Add Flee +25 if the user is equipped with an item compounded to the Poring card. Class: Card Compound on: Garment Weight: 1
Megalith X Card MDEF +10 if the shoes are upgraded no higher than +5. Class: Card Compound on: Footwear Weight: 1
Violy X Card Add the chance of auto casting level 2 Unbarring Octave on an enemy when doing Physical Attack. If the user has mastered the skill at level 5, it will cast level 5 Unbarring Octave. Class: Card Compound on: Accessory Weight: 1
Vocal X Card MDEF +3. If the user is equipped with an item compounded to the Rocker card, it adds Flee +25. Class: Card Compound on: Garment Weight: 1
Bongun X Card Add the chance of auto casting level 3 Bash on an enemy when doing Physical Attack. The Bash skill shoves the enemy 5 cells back. Receive 100% more damage from Munak. Tragic Trio Card Set Munak Card Bongun Card Yao Jun Card All Stats +1 Class: Card Compound on: Accessory Weight: 1
Blazer X Card Add the chance of gaining a Food item each time a monster is killed. Resist fire property by 3%. Class: Card Compound on: Accessory Weight: 1
Sage Worm X Card Add the chance of gaining a Gemstone item each time a monster is killed. ATK +5 MATK +5 Class: Card Compound on: Accessory Weight: 1
Stem Worm X Card Add the chance of gaining ‘Shower’ item each time a Brute monster is killed. Decrease damage from Brute monster by 5%. Class: Card Compound on: Accessory Weight: 1
Sting X Card DEF +5, MDEF +7 if the shield is upgraded up to +9 or higher. Class: Card Compound on: Shield Weight: 1
Sleeper X Card Add the chance of gaining ‘ZZZ’ item each time a Fish or Shellfish monster is killed. Decrease damage from Fish or Shellfish monster by 5%. Class: Card Compound on: Accessory Weight: 1
Hermit Plant X Card Add the chance of gaining ‘Red/Yellow/White Herb’ item each time a Plant monster is killed. Herb items restore 60% more HP. Class: Card Compound on: Accessory Weight: 1
Arclouze X Card DEF +5 and MDEF +5 if the shield is upgraded no higher than +5. Class: Card Compound on: Shield Weight: 1
Apocalipse X Card Vit +2. Max HP +1500 if the armor is upgraded up to +9 or higher. Class: Card Compound on: Armor Weight: 1
Alarm X Card Add the chance of auto casting level 1 Sight around the user when receiving Physical Damage. Max HP +500, Vit +1. Clocktower Card Set Tower Keeper Card Punk Card Alarm Card Clock Card DEF +5 MDEF +5 Class: Card Compound on: Footwear Weight: 1
High Orc X Card eflect 10% of every Physical Attack Damage. DEF +1. Class: Card Compound on: Shield Weight: 1
Sea-Otter X Card Increase the chance of gaining ‘Sushi or Raw Fish’ item each time a Fish monster is killed. Sushi and Raw Fish items restore 60% more HP. Class: Card Compound on: Accessory Weight: 1
Venomous X Card Increase a high chance of inflicting the Poison status to the attacking enemy and this card’s wearer each time the wearer is physically attacked. Class: Card Compound on: Armor Weight: 1
Pitman X Card Increases damage of Earth Spike and Heaven’s Drive by 10%. Drains 50 SP when compounded weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
Obsidian X Card Adds 1 VIT for every 15 points of base DEX. Class: Card Compound on: Armor Weight: 1
Mineral X Card ATK -20 DEF +5 Class: Card Compound on: Armor Weight: 1
Metaling X Card Increase a chance of auto casting Lv.2 Divest Weapon each time the wearer physically attacks. Class: Card Compound on: Weapon Weight: 1
Anopheles X Card Increase a chance of dropping Tentacle Cheese Gratin when defeating Insect type monsters. Class: Card Compound on: Accessory Weight: 1
Egnigem Cenia X Card Adds 1 STR for every 15 points of base INT. Class: Card Compound on: Armor Weight: 1
Armeyer Dinze X Card Increase a chance of dropping Clam Soup when defeating Fish type monsters. Class: Card Compound on: Accessory Weight: 1
Wickebine Tres X Card Increase a chance of auto casting Lv.2 Strip Armor each time the wearer physically attacks. Rogue Card Set Wanderer Card Wild Rose Card Shinobi Card Stainer Card Wickebine Tres Card Str +6 Agi +4 Backstab Damage +15% A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption Disables the Auto-Snatch ability of the Wanderer Card. Class: Card Compound on: Accessory Weight: 1
Gremlin X Card Increase a chance of dropping Bomber Steak when defeating Animal type monsters. Class: Card Compound on: Accessory Weight: 1
Beholder X Card Enables use of Lv.2 Cast Cancel. Class: Card Compound on: Accessory Weight: 1
Eremes Guile X Card Critical +15 against Demihuman enemies. Class: Card Compound on: Weapon Weight: 1
Margaretha Sorin X Card Int +1. Increase a chance of auto casting Lv.5 Lex Divina on the attacking enemy each time the wearer is magically attacked. Class: Card Compound on: Headgear Weight: 1
Venatu X Card Adds 1 LUK for every 15 points of base AGI. Class: Card Compound on: Armor Weight: 1
Pupa X Card Max HP +1500 Class: Card Compound on: Armor Weight: 1
Willow X Card Max SP +120 Class: Card Compound on: Headgear Weight: 1
Roda Frog X Card Max HP +700 Max SP +100 Class: Card Compound on: Armor Weight: 1
Rocker X Card Dex +2 ATK +7 Class: Card Compound on: Armor Weight: 1
Spore X Card Vit +3 Class: Card Compound on: Accessory Weight: 1
Skeleton X Card Enable a 3% chance of inflicting the Stun status on an enemy with each attack. ATK +15 Class: Card Compound on: Weapon Weight: 1
Kukre X Card Agi +3 Class: Card Compound on: Accessory Weight: 1
Tarou X Card Str +3 Class: Card Compound on: Accessory Weight: 1
Wolf X Card ATK +20 Critical Rate +3 Class: Card Compound on: Weapon Weight: 1
Pecopeco X Card Max HP +15 % Class: Card Compound on: Armor Weight: 1
Wormtail X Card Dex +3 Class: Card Compound on: Accessory Weight: 1
Snake X Card Enable a 7% chance of inflicting the Poison status on an enemy with each attack. ATK +10 Class: Card Compound on: Weapon Weight: 1
Smokie X Card Enable use of Level 1 Hiding. Perfect Dodge +1 Class: Card Compound on: Accessory Weight: 1
Male Thief Bug X Card Agi +3 Class: Card Compound on: Footwear Weight: 1
Yoyo X Card Agi +2 Perfect Dodge +5 Class: Card Compound on: Accessory Weight: 1
Elder Willow X Card Int +3 Class: Card Compound on: Headgear Weight: 1
Dustiness X Card Increase resistance to the Wind property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Orc Zombie X Card Increase resistance to Undead property attacks by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Hode X Card Increase resistance to Earth property attacks by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Marse X Card Increase resistance against Water property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Sohee X Card Max SP +20% SP Recovery +3% Class: Card Compound on: Footwear Weight: 1
Verit X Card Max HP/SP +10% Class: Card Compound on: Footwear Weight: 1
Myst X Card Increase resistance to the Poison property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Jakk X Card Increase resistance to the Fire property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Marionette X Card Increase resistance to Ghost property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Isis X Card Increase resistance to the Shadow property by 35%. Flee +5 Class: Card Compound on: Garment Weight: 1
Joker X Card Enable use of Level 2 Steal. SP +20 Class: Card Compound on: Accessory Weight: 1
Gajomart X Card Gajomart Card. Receive 15% more Experience Points from Plant monsters. Receive 25% more damage from Plant monsters. Class: Card Compound on: Footwear Weight: 1
Crab X Card Crab Card. Inflict 30% more damage on Aster. ATK +7. Beach Card Set Shell Fish Card Crab Card Aster Card +35% damage on Water Property monsters 30% chance of Gaining ‘Raw Fish’ each time a Fish Monster is killed. Class: Card Compound on: Weapon Weight: 1
Goblin Steamrider X Card Goblin Steamrider Card. Inflict 15% more damage with Critical Attack. Critical +8 on Formless monsters. Class: Card Compound on: Weapon Weight: 1
Goblin Archer X Card Goblin Archer Card. Inflict 15% more damage with Critical Attack. Critical +8 on Undead monsters. Class: Card Compound on: Weapon Weight: 1
Nine Tail X Card Nine Tail Card. Agi +3. Add Flee +25 if the garment is upgraded up to +9 or higher. Class: Card Compound on: Garment Weight: 1
Gullinbursti X Card Receive 15% more experience points each time a Fish monster is killed. Receive 25% more damage from Fish monsters. Class: Card Compound on: Footwear Weight: 1
Dark Illusion X Card Dark Illusion Card. Max HP, Max SP -15%. Reduce spell Variable Casting Time by 15%. If the user is equipped with an item compounded to the Dark Lord card, it reduces Variable Casting Time by 25%. Class: Card Compound on: Headgear Weight: 1
Dark Priest X Card Dark Priest Card. Adds a 2% chance to destroy 5% SP on an enemy. If worn by Sage or Scholar, it gains 2 SP every time when doing Physical Attack on monsters. Class: Card Compound on: Weapon Weight: 1
Dullahan X Card Dullahan Card. Inflict 15% more damage with Critical Attack. Critical +8 on Dragon monsters. Class: Card Compound on: Weapon Weight: 1
Dragon Tail X Card Dragon Tail Card: Agi +1, Flee +10. Inflict 5% more damage with Double Strafe and Arrow Shower skill. Hunter Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Merman X Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never miss its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Green Ferus X Card. Dex +5, +10% Arrow Vulcan Damage, +15% Melody Strike Damage, +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Compound on: Garment Weight: 1.
Rideword X Card Rideword Card: Int +1. Int +1, MDEF +1 if worn by Acolyte Class characters. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Geographer X Card, Enchanted Peach Tree X Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Waste Stove X Card. Str +4, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card Compound on: Headgear Weight: 1
Raggler X Card Raggler Card: Str +1, Vit +1. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +12, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden Card. Str +5, +25% Mammonite Damage, +2 SP per attack, +9% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card Compound on: Footwear Weight: 1.
Loli Ruri X Card Loli Ruri Card: Add the chance of auto casting level 3 Heal skill on the user when receiving Physical Damage. Wizard Card Set: Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +700 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card Compound on: Armor Weight: 1.
Rotar Zairo X Card Rotar Zairo Card: Inflict 15% more damage with Critical Attack. Critical +9 on Fish monsters. Class: Card Compound on: Weapon Weight: 1.
Lude X Card Lude Card: Has a 25% chance of auto casting Level 1 Endure on Novice or Super Novice when receiving Physical Damage. If the user is equipped with an item to the Quve card, it adds +600 Max HP. Class: Card Compound on: Accessory Weight: 1.
Merman X Card Merman Card: Increase HP/SP Recovery by 10%. Hunter Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Merman Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never miss its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Class: Card Compound on: Footwear Weight: 1.
Mini Demon X Card Mini Demon Card: Receive 15% more Experience Points from Brute Monsters. Receive 25% more damage from Brute Monsters. Class: Card Compound on: Footwear Weight: 1.
Miyabi Doll X Card Miyabi Doll Card: Max SP +15%. Inflict 7% more damage with Frost Diver skill. Sage Card Set: Yellow Novus X Card, Evil Nymph X Card, Miyabi Doll X Card, Bloody Butterfly X Card, Harpy Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri X Card, Parasite X Card, Miyabi Doll X Card, Evil Nymph, Harpy X Card, Bloody Butterfly X Card. +700 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card Compound on: Footwear Weight: 1.
Wanderer X Card Wanderer Card: Add the chance of auto casting level 1 Snatch on an enemy when doing Physical Attack. If worn by Thief Class characters, it adds Flee +25. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Rogue Card Set: Wanderer X Card, Wild Rose X Card, Shinobi X Card, Stainer X Card, Wickebine Tres X Card. Str +6, Agi +4, Backstab Damage +15%. A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption, Disables the Auto-Snatch ability of the Wanderer Card. Class: Card Compound on: Garment Weight: 1.
Bloody Murderer X Card Bloody Murderer Card: Inflict 15% more damage with Critical Attack. Critical +9 on Insect monsters. Class: Card Compound on: Weapon Weight: 1.
Enchanted Peach Tree X Card Enchanted Peach Tree Card: Add the chance of auto casting level 1 Heal on the user when doing Physical Attack. If the user has mastered the skill at level 10, it will cast level 10 Heal. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Geographer X Card, Enchanted Peach Tree X Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Class: Card Compound on: Shield Weight: 1.
Succubus X Card Succubus Card: VIT -4, Max HP +1500, and HP natural recovery -25%. If the user is equipped with an item compounded to the Incubus card, it adds Vit +5 and HP natural recovery +35%. Class: Card Compound on: Armor Weight: 1.
Solider X Card Solider Card: DEF +2, MDEF +2. Swordman Card Set: Assaulter X Card, Permeter X Card, Solider X Card, Freezer X Card, Heater X Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Class: Card Compound on: Armor Weight: 1.
Skeleton General Card. Skeleton General Card: Receive 15% more Experience Points from Insect monsters. Receive 25% more damage from Insect monsters. Class: Card Compound on: Footwear Weight: 1.
Stalactic Golem X Card Stalactic Golem Card: Add 25% more tolerance against Stun. DEF +1. Class: Card Compound on: Headgear Weight: 1.
Shinobi X Card Shinobi Card. Agi +1. Add the chance of auto casting level 5 Cloaking on the user when receiving Physical Damage. If the user has not learned level 3 or higher Cloaking skill or if the user is not an Assassin, this card allows the user to use the skill only when being near to a wall. Thief Card Set: Wanderer X Card, Wild Rose X Card, Shinobi X Card, Zhu Po Long X Card, The Paper X Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Rogue Card Set: Wanderer X Card, Wild Rose X Card, Shinobi X Card, Stainer X Card, Wickebine Tres X Card. Str +6, Agi +4, Backstab Damage +15%. A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption. Disables the Auto-Snatch ability of the Wanderer Card. Class: Card Compound on: Accessory Weight: 1.
Mi Gao X Card Mi Gao Card. Receive 60% less damage from Guardians during War of Emperium (Guild Siege) hours. Class: Card Compound on: Shield Weight: 1.
Baby Leopard X Card Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set: Zipper Bear X Card, Baby Leopard X Card, Raggler X Card, Myst Case X Card, Heirozoist X Card. Luk +11, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Alchemist Card Set: Zipper Bear X Card, Baby Leopard X Card, Raggler X Card, Muka X Card, Holden X Card. Str +4, +25% Mammonite Damage, +2 SP per attack, +10% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card Compound on: Armor Weight: 1.
Anolian X Card Anolian Card. Add the chance of auto casting level 2 Improve Concentration on the user when receiving Physical Damage. If the user has mastered the skill at level 10, it will cast level 10 Improve Concentration. Hunter Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Merman X Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never miss its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Green Ferus X Card. Dex +5, +10% Arrow Vulcan Damage, +15% Melody Strike Damage, +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Compound on: Armor Weight: 1.
Christmas Cookie X Card Christmas Cookie Card. Receive 15% more Experience Points from Angel monsters. Receive 25% more damage from Angel monsters. Class: Card Compound on: Footwear Weight: 1.
Iron Fist X Card Iron Fist Card. Receive 15% more Experience Points from Formless monsters. Receive 25% more damage from Formless monsters. Class: Card Compound on: Footwear Weight: 1.
Antonio X Card Antonio Card. Has a high chance of casting level 1 Teleport on the user when taken Physical Damage. FLEE +10. Class: Card Compound on: Armor Weight: 1.
Am Mut X Card Receive 15% more Experience Points from Demi Human monsters. Receive 25% more damage from Demi Human monsters. Class: Card Compound on: Footwear Weight: 1.”
Assaulter X Card Assaulter Card. Inflict 15% more damage with Critical Attack. Critical +9 on Demi Human monsters. Swordman Card Set: Assaulter Card, Permeter Card, Solider Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +20%. Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Class: Card. Compound on: Weapon. Weight: 1
Aster X Card Aster Card. Inflict 35% more damage on Shell Fishes. ATK +5. Beach Card Set: Shell Fish X Card, Crab X Card, Aster X Card. +35% damage on Water Property monsters. 35% chance of gaining ‘Raw Fish’ each time a Fish Monster is killed. Class: Card. Compound on: Weapon. Weight: 1
Ancient Worm X Card Ancient Worm Card. Receive 15% more Experience Points from Devil monsters. Receive 25% more damage from Devil monsters. Class: Card. Compound on: Footwear. Weight: 1
Elder X Card Elder Card. Inflict 50% more damage on Guardians during World of Emperium hours. Class: Card. Compound on: Weapon. Weight: 1
Alligator X Card Alligator Card. Receive 7% less damage from Long Ranged Physical Attack. Hunter Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Merman Card. +22% Ranged Attack Damage. Agi +5. Dex +3. +22% Seeking Attack (which never misses its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Green Ferus Card. Dex +5. +10% Arrow Vulcan Damage. +15% Melody Strike Damage. +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card. Compound on: Accessory. Weight: 1
Wild Rose X Card Wild Rose Card. Agi +2. Perfect Dodge +5 if worn by Thief Class characters. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Rogue Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Stainer Card, Wickebine Tres Card. Str +6, Agi +4, Backstab Damage +15%. A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption. Disables the Auto-Snatch ability of the Wanderer Card. Class: Card. Compound on: Footwear. Weight: 1
Evil Nymph X Card Evil Nymph Card. Int +1, Max SP +100. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card, Harpy Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 20% Faster cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card. Compound on: Headgear. Weight: 1
Wind Ghost X Card Wind Ghost Card. Add the chance of casting level 5 Jupitel Thunder on an enemy when doing Physical Attack. If the user has mastered the skill at level 10, it will cast level 10 Jupitel Thunder. Class: Card. Compound on: Accessory. Weight: 1
Explosion X Card Explosion Card. Receive 15% more Experience Points from Dragon monsters. Receive 25% more damage from Dragon monsters. Class: Card. Compound on: Footwear. Weight: 1
Incubus X Card Incubus Card. INT -3, Max SP +300, and SP natural recovery -25%. If the user is equipped with an item compounded to the Succubus card, it adds Int +4 and SP natural recovery +35%. Class: Card. Compound on: Headgear. Weight: 1
Zhu Po Long X Card Zhu Po Long Card. Agi +2, Critical +5. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Agi +5, Str +5, ASPD +7%, +2 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Class: Card. Compound on: Accessory. Weight: 1
Shell Fish X Card Shell Fish Card. Inflict 35% more damage on Crabs. ATK +5. Beach Card Set: Shell Fish Card, Crab Card, Aster Card. +35% damage on Water Property monsters. 35% chance of gaining ‘Raw Fish’ each time a Fish Monster is killed. Class: Card. Compound on: Weapon. Weight: 1
Zombie Prisoner X Card Zombie Prisoner Card. Receive 15% more Experience Points from Undead monsters. Receive 25% more damage from Undead monsters. Class: Card. Compound on: Footwear. Weight: 1
Geographer X Card Geographer Card. Add the chance of auto casting level 2 Blessing on the user when receiving Physical Damage. Auto cast level 10 Blessing instead of level 4, if level 10 Blessing is learned. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Enchanted Peach Tree X Card. Vit +10, -15% Variable Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Class: Card. Compound on: Armor. Weight: 1
Chepet X Card Chepet Card. Add the chance of auto casting level 7 Heal on an enemy when doing Physical Attack. Class: Card. Compound on: Weapon. Weight: 1
Cat O’ Nine Tails X Card Cat O’ Nine Tails Card. Add 7% chance of reflecting magic damage. MDEF +5. Class: Card. Compound on: Footwear. Weight: 1
Kobold Archer X Card Kobold Archer Card. Inflict 15% more damage with Critical Attack. Critical +9 on Plant monsters. Class: Card. Compound on: Weapon. Weight: 1
Cookie X Card Cookie Card. Luk +3. Inflict 15% more damage with the Holy Light skill. Acolyte Card Set: Rideword X Card, Cookie X Card, Fur Seal X Card, Geographer X Card, Enchanted Peach Tree X Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set: Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card. Str +3, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card. Compound on: Accessory. Weight: 1
Quve X Card Quve Card. Add the chance of auto casting Level 3 Increase AGI on Novice or Super Novice when Physical Damage is received. If the user is equipped with an item which is compounded to the Lude card, it adds +80 Max SP. Class: Card. Compound on: Accessory. Weight: 1
Cruiser X Card Cruiser Card. Inflict 15% more damage with Critical Attack. Critical +9 on Brute monsters. Hunter Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Merman Card. +22% Ranged Attack Damage, Agi +5, Dex +3, +22% Seeking Attack (which never misses its target). Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set: Cruiser Card, Anolian Card, Alligator Card, Dragon Tail Card, Green Ferus Card. Dex +5, +10% Arrow Vulcan Damage, +15% Melody Strike Damage, +15% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card. Compound on: Weapon. Weight: 1
Clock X Card Clocktower Card. Automatically cast level 5 Guard on the user when receiving Damage. If the user has mastered the skill at level 10, it will cast level 10 Guard. Clocktower Card Set: Tower Keeper Card, Punk Card, Alarm Card, Clock Card. DEF +3, MDEF +3. Class: Card. Compound on: Armor. Weight: 1
Parasite X Card Parasite Card. DEF +3. Add 7% more tolerance against Neutral Attack. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card. Compound on: Shield. Weight: 1
Panzer Goblin X Card Panzer Goblin Card. Inflict 15% more damage with Critical Attack. Critical +9 on Devil monsters. Class: Card. Compound on: Weapon. Weight: 1
Permeter X Card Add 20% more tolerance against Shadow Property Attack. Add 20% more tolerance against Undead Property Attack. Swordman Card Set: Assaulter Card, Permeter Card, Soldier Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +2, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Cast Speed +10%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card. Compound on: Headgear. Weight: 1
Seal X Card Fur Seal Card. Hit +15, Flee +7. If worn by Acolyte Class characters, it adds Critical +11 on Devil and Undead monsters. Acolyte Card Set: Rideword Card, Cookie Card, Fur Seal Card, Geographer Card, Enchanted Peach Tree Card. Vit +10, -15% Cast Time, -15% SP Consumption. Acolyte Class Bonus: -35% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set: Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card. Str +3, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card. Compound on: Weapon. Weight: 1
Freezer X Card Freezer Card. Max HP +700. Inflict 15% more damage with the Bash skill if the shoes are upgraded up to +11 or higher. Swordman Card Set: Assaulter Card, Permeter Card, Soldier Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%. A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +2, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Cast Speed +15%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card. Compound on: Footwear. Weight: 1
Hylozoist X Card Hylozoist Card. Add the chance of transmogrifying a monster while fighting. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +10, +25% Mammonite Damage, +3 SP per attack. Merchant Class Bonus: 25% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Class: Card, Compound on: Accessory, Weight: 1
Hatii Babe X Card Hatii Bebe Card. Add the chance of auto casting level 5 Frost Diver on an enemy when doing Physical Attack. If the user is equipped with an item compounded to the Hatii card, the chance is greatly increased. ATK +5. Class: Card, Compound on: Weapon, Weight: 1
Harpy X Card Harpy Card. Add 20% more tolerance against Neutral Attack. Inflict 10% more damage with Napalm Beat skill. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster Cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card, Compound on: Garment, Weight: 1
Bloody Butterfly X Card Bloody Butterfly Card. Spell casting cannot be interrupted. Increase Variable Casting Time by 35%. Inflict 10% more damage with Fire Wall skill. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card, Harpy Card. +3 INT, +15% Thunderstorm damage, +15% Heaven Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster cast. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Wizard Card Set: Loli Ruri Card, Parasite Card, Miyabi Doll Card, Evil Nymph, Harpy Card, Bloody Butterfly Card. +800 HP, +7 MDEF, +7 DEF, +15% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills. Mage Class only Bonuses: +5% MATK, 20% Faster Cast. Class: Card, Compound on: Accessory, Weight: 1
Heater X Card Heater Card. Critical +5. If worn by Swordman Class characters, Perfect Dodge +5. Swordman Card Set: Assaulter Card, Permeter Card, Solider Card, Freezer Card, Heater Card. Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +55%, A chance of gaining ‘Red Potion’ each time a monster is killed. Max HP +25%, Str +10. Swordman Class: +55% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +5, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Cast Speed +15%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card, Compound on: Accessory, Weight: 1
Waste Stove X Card ATK +10, Int +1. Monk Card Set: Rideword Card, Cookie Card, Fur Seal Card, Waste Stove Card. Str +3, SP +80, ATT +25. A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +15%. Monk Class Bonus: Uninterruptable Cast, SP consumption -15%. Class: Card, Compound on: Armor, Weight: 1
Ungoliant X Card Adds immunity to the Bleeding status, and increases HP Recovery by 15%. Class: Card, Compound on: Headgear, Weight: 1
Holden X Card Luk +2. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden Card. Str +5, +25% Mammonite Damage, +1 SP per attack, +10% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card, Compound on: Headgear, Weight: 1
Hill Wind X Card Increases damage of Thunderstorm, Jupitel Thunder, and Lord of Vermilion skills by 10%. Drains 60 SP when the compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1
Errende Ebecee X Card Adds a chance of auto casting Lv.1 Pneuma each time the wearer is physically attacked. DEF +5. Class: Card, Compound on: Accessory, Weight: 1
Kavach Icarus X Card Flee +20. When the compounded garment’s upgrade level is lower than 5, this card adds Perfect Dodge +1 and an additional Flee +20. Class: Card, Compound on: Garment, Weight: 1
Remover X Card Increases HP Recovery by 15%. Adds HP +1500, but this bonus decreases as the compounded armor’s upgrade level increases. Class: Card, Compound on: Armor, Weight: 1
Seyren Windsor X Card STR -4. Adds an amount of STR equal to the compounded helmet’s upgrade level. Class: Card, Compound on: Headgear, Weight: 1
Archdam X Card ATK +15. Increases Variable Casting Time by 25%. Crusader Card Set: Archdam Card, Permeter Card, Freezer Card, Heater Card. Crusader Card set bonus is Int +1, Str +1, DEF +5, SP Recovery +15%, +15% Rapid Smiting and Martyr’s Reckoning Damage, Variable Casting Speed +15%. Crusader/Paladin Only Bonus: Armor becomes Holy Property. Class: Card, Compound on: Armor, Weight: 1
Gold Acidus X Card Increases Max HP and Max SP by 8%. When the compounded shoes’ upgrade level is no greater than 4, these bonuses are increased to Max HP +15% and Max SP +15%, and adds SP and HP Recovery +10%. Class: Card, Compound on: Footwear, Weight: 1
Blue Acidus X Card SP +80. When the compounded Helmet’s upgrade level is no greater than 4, the bonus is increased to SP +120, and adds SP Recovery +10%. Class: Card, Compound on: Headgear, Weight: 1
Yellow Novus X Card HP +1000. Increases HP Recovery by 15%. Sage Card Set: Yellow Novus Card, Evil Nymph Card, Miyabi Doll Card, Bloody Butterfly Card, Harpy Card. +3 INT, +15% Thunderstorm Damage, +15% Heaven’s Drive Damage. Sage only Bonuses: +25% chance to reflect Magic, 25% Faster Variable Casting Time. Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters. Class: Card, Compound on: Armor, Weight: 1
Death Word X Card Increases damage of the Napalm Beat, Soul Strike, and Napalm Vulcan skills by 10%. Drains 60 SP when the compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1
Lady Solace X Card When worn by Priest class characters, this card adds a chance of autocasting Lv. 7 Grand Cross. ATK +5. Class: Card, Compound on: Weapon, Weight: 1
Despero of Thanatos X Card INT -4. Adds an amount of INT equal to the compounded Shield’s upgrade level. Class: Card, Compound on: Shield, Weight: 1
Dolor of Thanatos X Card Increases Magic Damage against Angel type monsters by 15%. Class: Card, Compound on: Weapon, Weight: 1
Alicel X Card Flee +20, DEF -10. Class: Card, Compound on: Armor, Weight: 1
Aliot X Card When equipped by Swordman, Merchant, and Thief class characters, this card adds Str +2 and Max HP +10%. When equipped by Archer, Acolyte, and Mage class characters, this card adds Int +2 and Max SP +10%. Class: Card, Compound on: Garment, Weight: 1
Frus X Card Adds a chance of reflecting magic spells with a success rate equal to the compounded armor’s upgrade level multiplied by 2. When worn by Mage class characters, this card adds MDEF +5.(But the reflecting rate increase up to the upgrade level 10.) Class: Card Compound on: Armor Weight: 1
Skeggiold X Card Increases Magic Damage against Demon monsters by 5%. Class: Card, Compound on: Weapon, Weight: 1
Drosera X Card CRI +20 bonus when performing long ranged physical attacks. Class: Card, Compound on: Weapon, Weight: 1
Roween X Card Flee +10, Perfect Dodge +3. Increases damage to Water monsters by 15%. Adds a CRI +20 bonus to Fish monsters. Class: Card, Compound on: Garment, Weight: 1
Phendark X Card Gain 10 SP each time a Demi Human monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1
Laurell Weinder X Card Increases damage of Frost Nova and Storm Gust skills by 5%. Drains 60 SP when compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1
Howard Alt-Eisen X Card Reduces Attack Speed by 6%, but adds Hit +50. Class: Card, Compound on: Weapon, Weight: 1
Cecil Damon X Card Increases Attack Speed by 6%, but also decreases Accuracy by 20. Class: Card, Compound on: Weapon, Weight: 1
Orc Baby X Card Flee +15. Adds 15% resistance to Neutral property attacks. When the compounded garment’s upgrade level is 9 or greater, these bonuses are increased to Flee Rate +5 and +5% Neutral property resistance. Class: Card, Compound on: Garment, Weight: 1
Red Ferus X Card Increases damage of the Fire Pillar and Meteor Storm skills by 7%. Drains 60 SP when the compounded weapon is unequipped. Class: Card, Compound on: Weapon, Weight: 1
Red Novus X Card Increase a high chance of confusing the attacking enemy each time the wearer is physically attacked. DEF +5. Class: Card, Compound on: Armor, Weight: 1
Plasma X Card Increase a chance of dropping Fireproof, Coldproof, Earthproof, and Thunderproof Potions when defeating monsters. Class: Card, Compound on: Accessory, Weight: 1
Breeze X Card ATK +10. Adds a 7% chance of inflicting the Bleeding status each time the wearer physically attacks. Class: Card, Compound on: Weapon, Weight: 1
Maero of Thanatos X Card ATK +10. Adds a chance of autocasting Lv. 5 Decrease AGI with each physical attack. Class: Card, Compound on: Weapon, Weight: 1
Odium of Thanatos X Card AGI -2. Adds an amount of AGI equal to the compounded Shoes’s upgrade level. Class: Card, Compound on: Footwear, Weight: 1
Skogul X Card Increase a high chance of inflicting the Bleeding status to the user as well as the attacking enemy each time the wearer is physically attacked. Class: Card, Compound on: Armor, Weight: 1
Echio X Card ATK +20. If wearer is a Swordman class character: Max HP +700. Class: Card, Compound on: Armor, Weight: 1
Vanberk X Card Str +2. Each attack increases a chance of adding a CRI +100 bonus for 5 seconds. Class: Card, Compound on: Headgear, Weight: 1
Isilla X Card Int +2. Each magic attack has a consistent chance of reducing Variable Casting Time by 55% and +35 Flee for 5 seconds. Class: Card, Compound on: Headgear, Weight: 1
Hodremlin X Card Reduces damage from Small, Mid, and Large size monsters by 20%. Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage. Class: Card, Compound on: Shield, Weight: 1
Siroma X Card Reduces Variable Casting Time of Cold Bolt skill by 30%, and increases that Cold Bolt’s damage by 30%. Class: Card, Compound on: Accessory, Weight: 1
Galion X Card Hit +10. Increases damage to Water monsters by 10%. Class: Card, Compound on: Accessory, Weight: 1
Poring X Card Luk +3, Perfect Dodge +1. Class: Card, Compound on: Armor, Weight: 1
Fabre X Card Vit +1, Max HP +300. Class: Card, Compound on: Weapon, Weight: 1
Drops X Card Dex +1, Hit +10. Class: Card, Compound on: Weapon, Weight: 1
Lunatic X Card Luk +2, Critical Rate +3, Perfect Dodge +2. Class: Card, Compound on: Weapon, Weight: 1
Chonchon X Card Agi +2, Flee +5. Class: Card, Compound on: Footwear, Weight: 1
Picky Egg X Card Vit +2, Max HP +300. Class: Card, Compound on: Armor, Weight: 1
Thief Bug Egg X Card Max HP +800. Class: Card, Compound on: Shield, Weight: 1
Andre Egg X Card Max HP +10%. Class: Card, Compound on: Shield, Weight: 1
Thief Bug X Card Agi +1, FLEE +5. Class: Card, Compound on: Armor, Weight: 1
Hornet X Card Str +1, ATK +10. Class: Card, Compound on: Weapon, Weight: 1
Baby Desert Wolf X Card Int +2, SP +50. Class: Card, Compound on: Armor, Weight: 1
Female Thief Bug X Card Agi +1, Flee +5. Class: Card, Compound on: Weapon, Weight: 1
Ambernite X Card DEF +5, HP +100. Class: Card, Compound on: Shield, Weight: 1
Poporing X Card Enable use of Level 1 Detoxify. Resist damage from poison property by 2%. Class: Card, Compound on: Accessory, Weight: 1
Muka X Card HP Recovery +15%. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden CardStr +4, +25% Mammonite Damage, +2 SP per attack, +10% Max HP/SP.Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtainingGlistening Coat and/or Stem when defeating monsters. Class: Card, Compound on: Accessory, Weight: 1
Zombie X Card HP Recovery +25%, HP +50. Class: Card, Compound on: Footwear, Weight: 1
Stainer X Card Increase resistance to Silence status by 25%. Rogue Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Stainer Card, Wickebine Tres Card Str +6, Agi +4, Backstab Damage +15%, A chance of auto casting level 5 Strip Armor if level 5 Strip Armor is learned. Rogue Class Bonus: -25% SP Consumption, Disables the Auto-Snatch ability of the Wanderer Card. Class: Card, Compound on: Headgear, Weight: 1
Steel Chonchon X Card Increase resistance to Wind property attacks by 15%. DEF +5. Class: Card, Compound on: Armor, Weight: 1
Coco X Card Increase resistance to Sleep status by 25%. DEF +3. Class: Card, Compound on: Headgear, Weight: 1
Martin X Card Increase resistance to Blind status by 25%. AGI +1. Class: Card, Compound on: Headgear, Weight: 1
Poisonous Toad X Card Add the chance of auto casting level 3 Envenom on an enemy when the user inflicts Physical Damage. Class: Card, Compound on: Accessory, Weight: 1
Dryad X Card Add the chance of gaining ‘Green Live’ item each time a Plant monster is killed. Add 15% more tolerance against Earth Property Attack. Class: Card, Compound on: Headgear, Weight: 1
Dragon Fly X Card Agi +1. Add Flee +25 if the user is equipped with an item compounded to the Chon Chon card. Class: Card, Compound on: Garment, Weight: 1
Vagabond Wolf X Card Str +1. Add Flee +25 if the user is equipped with an item compounded to the Wolf Card. Class: Card, Compound on: Garment, Weight: 1
Raydric Archer X Card Add the chance of gaining ‘Piece of Vindictive Spirit’ item each time a Devil monster is killed. Decrease damage from Devil monster by 5%. Class: Card, Compound on: Accessory, Weight: 1
Leib Olmai X Card Add the chance of gaining ‘Red Blood’ item each time a Brute monster is killed. Add 15% more tolerance against Fire Property Attack. Class: Card, Compound on: Headgear, Weight: 1
Wraith X Card Add the chance of gaining ‘Wraith Laughter’ item each time an Undead monster is killed. Decrease damage from Undead monster by 5%. Class: Card, Compound on: Accessory, Weight: 1
Leaf Cat X Card Add the chance of gaining ‘Crystal Blue’ item each time a Fish or Shellfish monster is killed. Add 15% more tolerance against Water Property Attack. Class: Card, Compound on: Headgear, Weight: 1
Ancient Mummy X Card Add the chance of auto casting level 5 Signum Crucis on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Mummy card, it adds Seeking Attack (which never misses its target) +25. Class: Card, Compound on: Shield, Weight: 1
Orc Archer X Card Add the chance of gaining ‘Orc’s Breath’ item each time a Demi Human monster is killed. Decrease damage from Demi Human monster by 5%. Class: Card, Compound on: Accessory, Weight: 1
Wooden Golem X Card Increase HP Recovery by 35%, DEF +3. Class: Card, Compound on: Armor, Weight: 1
Wootan Shooter X Card Add 25% more tolerance against Chaos, DEF +3. Class: Card, Compound on: Headgear, Weight: 1
Wootan Fighter X Card Add 25% more tolerance against Bleeding, DEF +3. Class: Card, Compound on: Headgear, Weight: 1
Cloud Hermit X Card Add the chance of gaining ‘Black Cloud’ item each time a Plant monster is killed. Decrease damage from Plant monster by 5%. Class: Card, Compound on: Accessory, Weight: 1
Jing Guai X Card Add the chance of gaining ‘Radiance’ item each time an Angel monster is killed. Decrease damage from Angel monster by 5%. Class: Card, Compound on: Accessory, Weight: 1
Eclipse X Card Vit +1. Add Flee +25 if the user is equipped with an item compounded to the Lunatic card. Class: Card, Compound on: Garment, Weight: 1
Giant Hornet X Card Add the chance of gaining ‘Wind of Verdure’ item each time an Insect monster is killed. Add 15% more tolerance against Wind Property Attack. Class: Card, Compound on: Headgear, Weight: 1
Gibbet X Card Add MDEF +7 if the headgear to which the Gibbet Card is compounded has an Upgrade Level no greater than +5. Class: Card, Compound on: Headgear, Weight: 1
Tengu X Card Add the chance of gaining a restorative item each time a monster is killed. ATK +5, MATK +5. Class: Card, Compound on: Accessory, Weight: 1
Kapha X Card MDEF +10 if the garment is upgraded no higher than +5. Class: Card, Compound on: Garment, Weight: 1
Tamruan X Card Inflict 15% more damage with Smite and Shield Boomerang skills. DEF +2. Class: Card, Compound on: Shield, Weight: 1
Toad X Card Perfect Dodge +1. If the user is equipped with an item compounded to the Roda Frog card, it adds Flee +25. Class: Card, Compound on: Garment, Weight: 1
Punk X Card Automatically cast level 2 Quagmire around the user when receiving Physical Damage. If the user has mastered the skill at level 5, it will cast level 5 Quagmire. Clocktower Card Set: Tower Keeper Card, Punk Card, Alarm Card, Clock Card. DEF +5, MDEF +4. Class: Card, Compound on: Garment, Weight: 1
Dimik X Card VIT -4. The compounded armor’s upgrade level affects this card’s VIT bonus. Class: Card, Compound on: Armor, Weight: 1
Green Maiden X Card LUK -4. Adds an amount of LUK and CRIT equal to the compounded garment’s upgrade level. (However, the critical level is increased up to the upgrade +10.) Class: Card, Compound on: Garment, Weight: 1
Grove X Card Increase a chance of dropping Fruit Mix when defeating Formless monsters. Class: Card, Compound on: Accessory, Weight: 1
Hydrolancer X Card Adds a high chance of autocasting Lv. 3 Spell Breaker each time the wearer physically attacks. Class: Card, Compound on: Accessory, Weight: 1
Dragon Egg X Card Increase a chance of dropping Honey Herbal Tea when defeating Dragon type monsters. Class: Card, Compound on: Accessory, Weight: 1
Ancient Mimic X Card Adds 1 AGI for every 15 points of base LUK. Class: Card, Compound on: Armor, Weight: 1
Baroness of Retribution X Card Increase a chance of dropping Fried Sweet Potatoes when defeating Angel type monsters. Class: Card, Compound on: Accessory, Weight: 1
Dame of Sentinel X Card Adds 1 DEX for every 15 points of base VIT. Class: Card, Compound on: Armor, Weight: 1
Mistress of Shelter X Card Adds 1 INT for every 15 points of base STR. Class: Card, Compound on: Armor, Weight: 1
Aliza X Card Add a chance of autocasting Charming Wink each time the wearer is physically attacked. When worn by Dancer class characters, this chance increases to 15%. Class: Card, Compound on: Armor, Weight: 1
Seeker X Card MDEF +10. Enables use of Lv.3 Stone Curse. Adds 30% tolerance to Stone Curse status. Class: Card, Compound on: Shield, Weight: 1
Snowier X Card Adds a high chance that defeated monsters will drop Ice Cream. Increases Recovery Rate of Ice Cream by 100%. Class: Card, Compound on: Accessory, Weight: 1
Ice Titan X Card Vit +3. Has a chance to add a DEF +15 bonus for 10 seconds when the wearer receives physical or magic damage. Class: Card, Compound on: Footwear, Weight: 1
Gazeti X Card Adds a chance of auto casting Lv.5 Cold Bolt with each physical attack. Class: Card, Compound on: Accessory, Weight: 1
Muscipular X Card Has a chance of auto casting Lv.3 Heal and Lv.3 Increase AGI to the wearer each time the wearer receives short-range physical damage. Class: Card, Compound on: Shield, Weight: 1
Stapo X Card Enables use of Find Stone and Stone Fling skills. SP +50. Class: Card, Compound on: Accessory, Weight: 1
Vitata X Card Enable use of Level 1 Heal. Increase SP consumption of all skills by 15%. Class: Card, Compound on: Accessory, Weight: 1
Cornutus X Card Make an Armor indestructible in battle. Armor can still be destroyed during upgrade attempts. DEF +5. Class: Card, Compound on: Armor, Weight: 1
Santa Poring X Card Increase damage of attacks inflicted on Shadow property by 25%. Class: Card Compound on: Weapon Weight: 1
Peco Peco Egg X Card Increase damage of attacks inflicted on Formless monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Mandragora X Card Increase damage inflicted upon Wind property monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Hydra X Card Increase damage on Demihuman monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Horn X Card Reduce damage from long ranged attacks by 40%. Class: Card Compound on: Shield Weight: 1
Vadon X Card Increase damage inflicted upon Fire property monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Thara Frog X Card Reduce damage from Demihuman monsters by 35%. Class: Card Compound on: Shield Weight: 1
Goblin X Card Increase damage on Brute monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Anacondaq X Card Increase damage on Poison property monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Caramel X Card Increase damage on Insect monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Kaho X Card Increase damage on Earth property monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Orc Warrior X Card Reduce damage from Brute monsters by 35%. Class: Card Compound on: Shield Weight: 1
Drainliar X Card Increase damage on Water property monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Bigfoot X Card Reduce damage from Insect monsters by 35%. Class: Card Compound on: Shield Weight: 1
Mantis X Card Str +4 Class: Card Compound on: Accessory Weight: 1
Flora X Card Increase damage on Fish monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Desert Wolf X Card Increase damage inflicted on Small size monsters by 20%. ATK +5 Class: Card Compound on: Weapon Weight: 1
Rafflesia X Card Reduce damage from Fish monsters by 35%. Class: Card Compound on: Shield Weight: 1
Scorpion X Card Increase damage on Plant monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Orc Skeleton X Card Increase damage on Holy property monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Frilldora X Card Enable use of Level 2 Cloaking, Movement Speed +2%. Class: Card Compound on: Garment Weight: 1
Skeleton Worker X Card Increase damage inflicted on Medium size monsters by 20%. ATK +5 Class: Card Compound on: Weapon Weight: 1
Archer Skeleton X Card Increase damage with ranged attacks by 12%. Class: Card Compound on: Weapon Weight: 1
Matyr X Card Max HP +15% Agi +1 Class: Card Compound on: Footwear Weight: 1
Whisper X Card Flee +30 Increase damage from Ghost property attacks by 50%. Class: Card Compound on: Garment Weight: 1
Strouf X Card Increase damage on Demon monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Hunter Fly X Card Enable a 3% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack. Class: Card Compound on: Weapon Weight: 1
Earth Petite X Card Increase damage on Dragon monsters by 25%. Class: Card Compound on: Weapon Weight: 1
Sky Petite X Card Reduce damage from Dragon monsters by 35%. Class: Card Compound on: Shield Weight: 1
Minorous X Card Increase damage inflicted on Large size monsters by 20%. ATK +5 Class: Card Compound on: Weapon Weight: 1
Raydric X Card Increase resistance to Neutral property attacks by 25%. Class: Card Compound on: Garment Weight: 1
Khalitzburg X Card Reduce damage from Demon monsters by 35%. Class: Card Compound on: Shield Weight: 1
Anubis X Card Reduce damage from Angel monsters by 35%. Class: Card Compound on: Shield Weight: 1
Abysmal Knight X Card Increase damage on Boss monsters by 30%. Class: Card Compound on: Weapon Weight: 1
Evil Druid X Card Enchant an Armor with the Undead property. Int +2, DEF +5 Class: Card Compound on: Armor Weight: 1
Goblin Leader X Card Goblin Leader Card. Inflict 35% more damage on Goblins. Class: Card Compound on: Weapon Weight: 1
Sky Deleter X Card Sky Deleter Card. Disable natural HP Recovery. Gain 200 HP each time a monster is killed by Physical Melee Attack. Class: Card Compound on: Armor Weight: 1
Firelock Soldier X Card Firelock Soldier Card. Str +2. Max HP, Max SP +12% if the shoes is upgraded up to +9 or higher. Class: Card Compound on: Footwear Weight: 1
Gig X Card Gig Card. Gain 10 SP each time an Insect monster is killed by Physical Melee Attack. Drain 10 SP as the weapon is unequipped. Class: Card Compound on: Weapon Weight: 1
The Paper X Card The Paper Card. Inflict 25% more damage with Critical Attack. Drain 1 SP every time when attacking. Thief Card Set: Wanderer Card, Wild Rose Card, Shinobi Card, Zhu Po Long Card, The Paper Card. Increase ASPD, after-attack delay reduces by 5%. Agi +5, Str +5, ASPD +5%, +1 SP per attack. Disable the Auto-Snatch ability of the Wanderer Card. Thief Class Bonus: No Gemstones required to use certain skills. Class: Card Compound on: Weapon Weight: 1
Lava Golem X Card Lava Golem Card. Inflict 35% more damage on Golems. Class: Card Compound on: Weapon Weight: 1
Mao Guai X Card Mao Guai Card. Inflict 25% more damage on Ghost Property. Class: Card Compound on: Weapon Weight: 1
Mimic X Card Add a 0.3% chance of gaining ‘Old Blue Box’ item each time a monster is killed. Class: Card Compound on: Accessory Weight: 1
Mysteltainn X Card Mysteltainn Card. Receive 30% less damage from small size monsters. DEF +1. Class: Card Compound on: Shield Weight: 1
Tower Keeper X Card Int +1, after using skill Reduce Skill Interval by 10%. Clocktower Card Set: Tower Keeper Card, Punk Card, Alarm Card, Clock Card. DEF +3 MDEF +3 Class: Card Compound on: Headgear Weight: 1
Executioner X Card Executioner Card. Receive 30% less damage from large size monsters. DEF +1. Class: Card Compound on: Shield Weight: 1
Alice X Card Alice Card. Receive 45% less damage from Boss monsters. Receive 45% more damage from normal monsters. Class: Card Compound on: Shield Weight: 1
Ogretooth X Card Ogretooth Card. Receive 30% less damage from medium size monsters. DEF +1. Class: Card Compound on: Shield Weight: 1
Orc Lady X Card Orc Lady Card. Inflict 35% more damage on Every Orc except Orc Lord and Orc Hero. Class: Card Compound on: Weapon Weight: 1
Earth Deleter X Card Earth Deleter Card. Disable SP natural recovery. Gain 15 SP each time a monster is killed by Physical Melee Attack. Drain 200 SP as the armor is unequipped. Class: Card Compound on: Armor Weight: 1
Zipper Bear X Card Zipper Bear Card. ATK +35. Drain 1 SP each time the user is attacking. If worn by Merchant Class characters, their weapons cannot be damaged. Merchant Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Myst Case Card, Heirozoist Card. Luk +10 +20% Mammonite Damage +2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining ‘Old Purple Box’ each time a monster is killed. Alchemist Card Set: Zipper Bear Card, Baby Leopard Card, Raggler Card, Muka Card, Holden Card. Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP. Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters. Class: Card Compound on: Weapon Weight: 1
Kobold Leader X Card Kobold Leader Card. Inflict 35% more damage on Kobolds. Class: Card Compound on: Weapon Weight: 1
Giant Whisper X Card Giant Whisper Card. Flee+15. ATK +25 if the user has 80 or more STR points. Max HP +6% if the user has 80 or more VIT points. Critical +6 if the user has 80 or more LUK points. Class: Card Compound on: Garment Weight: 1
Penomena X Card Penomena Card. Receive 35% less damage from Formless monsters. Class: Card Compound on: Shield Weight: 1
Noxious X Card Adds 15% resistance against long ranged attacks, and reduces Neutral Property damage by 15%. Class: Card Compound on: Garment Weight: 1
Porcellio X Card ATK +30, DEF -10. Class: Card Compound on: Armor Weight: 1
Teddy Bear X Card Reduces damage from Undead enemies by 35%. Class: Card Compound on: Shield Weight: 1
Gemini-S58 X Card Adds 35% resistance to the Stun status if the wearer’s base AGI is 90 or greater, and adds 55% resistance to the Stone and Sleep statuses if base VIT is 80 or greater. Class: Card Compound on: Headgear Weight: 1
Kathryne Keyron X Card Reduces Cast Time by a percentage equal to the compounded helmet’s upgrade level. MATK +3%. Cast Time with card = Original Cast Time – (Original Cast Time * Helmet Upgrade Level / 90). Class: Card Compound on: Headgear Weight: 1
Green Ferus X Card Vit +1, Max HP +12%. Bard/Dancer Card Set: Cruiser X Card, Anolian X Card, Alligator X Card, Dragon Tail X Card, Green Ferus X Card. Dex +5, +5% Arrow Vulcan Damage, +10% Melody Strike Damage, +10% Slinging Arrow Damage. Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack. Class: Card Compound on: Footwear Weight: 1
Agav X Card MATK +10%, DEF -15. If wearer is a Mage class character: Max SP +100. Class: Card Compound on: Armor Weight: 1


Card that you can get from Fragment Fusion

Tier 1
Poring Card Baby Desert Wolf Card Vitata Card Goat Card Leaf Cat Card
Fabre Card Female Thief Bug Card Megalodon Card Galapago Card Marin Card
Drops Card Ambernite Card Golem Card Dumpling KidCard Mastering Card
Lunatic Card Poporing Card Pirate Skeleton Card Grand Peco Card Megalith Card
Chonchon Card Muka Card Argos Card Poisonous Toad Card Violy Card
Picky Egg Card Zombie Card Savage Card Dryad Card Vocal Card
Thief Bug Egg Card Stainer Card Giearth Card Dragon Fly Card Bongun Card
Andre Egg Card Steel Chonchon Card Munak Card Vagabond Wolf Card Blazer Card
Thief Bug Card Coco Card Obeaune Card Raydric Archer Card Sage Worm Card
Dame of Sentinel Card Martin Card Ghoul Card Leib Olmai Card Stem Worm Card
Hornet Card Poison Spore Card Gargoyle Card Wraith Card Sting Card
Sleeper Card Jing Guai Card Venomous Card Eremes Guile Card Mistress of Shelter Card
Hermit Plant Card Eclipse Card Pitman Card Margaretha Sorin Card Aliza Card
Arclouze Card Giant Hornet Card Obsidian Card Venatu Card Seeker Card
Apocalipse Card Gibbet Card Mineral Card Dimik Card Snowier Card
Alarm Card Tengu Card Metaling Card Green Maiden Card Ice Titan Card
Ancient Mummy Card Kapha Card Anopheles Card Grove Card Gazeti Card
Orc Archer Card Tamruan Card Egnigem Cenia Card Hydrolancer Card Muscipular Card
Wooden Golem Card Toad Card Armeyer Dinze Card Dragon Egg Card Stapo Card
Wootan Shooter Card Punk Card Wickebine Tres Card Ancient Mimic Card Beholder Card
Wootan Fighter Card High Orc Card Gremlin Card Baroness of Retribution Card Sea-Otter Card
Cloud Hermit Card

 

Tier 2
Pupa Card Jakk Card Bloody Murderer Card Explosion Card Waste Stove Card
Willow Card Marionette Card Enchanted Peach Tree Card Incubus Card Ungoliant Card
Roda Frog Card Isis Card Succubus Card Zhu Po Long Card Holden Card
Rocker Card Joker Card Solider Card Shell Fish Card Hill Wind Card
Spore Card Gajomart Card Skeleton General Card Zombie Prisoner Card Errende Ebecee Card
Skeleton Card Crab Card Stalactic Golem Card Geographer Card Kavach Icarus Card
Kukre Card Goblin Steamrider Card Shinobi Card Chepet Card Remover Card
Tarou Card Goblin Archer Card Mi Gao Card Cat O’ Nine Tails Card Seyren Windsor Card
Wolf Card Nine Tail Card Baby Leopard Card Kobold Archer Card Archdam Card
Peco Peco Card Gullinbursti Card Anolian Card Cookie Card Gold Acidus Card
Wormtail Card Dark Illusion Card Christmas Cookie Card Quve Card Blue Acidus Card
Snake Card Dark Priest Card Heater Card Cruiser Card Yellow Novus Card
Smokie Card Dullahan Card Antonio Card Clock Card Death Word Card
Male Thief Bug Card Dragon Tail Card Am Mut Card Parasite Card Lady Solace Card
Yoyo Card Rideword Card Assaulter Card Panzer Goblin Card Despero of Thanatos Card
Elder Willow Card Raggler Card Aster Card Permeter Card Dolor of Thanatos Card
Dustiness Card Loli Ruri Card Ancient Worm Card Seal Card Alicel Card
Orc Zombie Card Rotar Zairo Card Elder Card Freezer Card Aliot Card
Hode Card Lude Card Alligator Card Hylozoist Card Frus Card
Marse Card Merman Card Wild Rose Card Hatii Babe Card Skeggiold Card
Sohee Card Mini Demon Card Evil Nymph Card Harpy Card Drosera Card
Verit Card Miyabi Doll Card Wind Ghost Card Bloody Butterfly Card Roween Card
Myst Card Wanderer Card

 

Tier 3
Picky Card Sandman Card Driller Card Choco Card Orc Baby Card
Condor Card Horong Card Disguise Card Karakasa Card Red Ferus Card
Savage Babe Card Requiem Card Diabolic Card Carat Card Red Novus Card
Familiar Card Marc Card Wraith Dead Card Caterpillar Card Plasma Card
Plankton Card Mummy Card Rybio Card Kraben Card Breeze Card
Creamy Card Marduk Card Majoruros Card Cramp Card Maero of Thanatos Card
Andre Card Argiope Card Mutant Dragonoid Card Creamy Fear Card Odium of Thanatos Card
Marina Card Sidewinder Card Myst Case Card Chimera Card Skogul Card
Metaller Card Bathory Card Brilight Card Killer Mantis Card Echio Card
Zerom Card Deviruchi Card Sasquatch Card Beetle King Card Vanberk Card
Eggyra Card Medusa Card Skeleton Prisoner Card Tri Joint Card Isilla Card
Magnolia Card Deviace Card Stone Shooter Card Pest Card Hodremlin Card
Phen Card Nightmare Card Spring Rabbit Card False Angel Card Siroma Card
Marine Sphere Card Bapho Jr. Card Owl Duke Card Mobster Card Galion Card
Soldier Skeleton Card Grizzly Card Owl Baron Card Bloody Knight Card Cecil Damon Card
Swordfish Card Gryphon Card Injustice Card Yao Jun Card Greatest General Card
Kobold Card Nightmare Terror Card Giant Spider Card Phendark Card Demon Pungus Card
Zenorc Card Nereid Card Zombie Master Card Laurell Weinder Card Pasana Card
Dokebi Card Dark Frame Card Zealotus Card Howard Alt-Eisen Card
Tier 4
Santa Poring Card Orc Warrior Card Matyr Card Evil Druid Card Alice Card
Peco Peco Egg Card Scorpion Card Whisper Card Goblin Leader Card Ogretooth Card
Mandragora Card Drainliar Card Strouf Card Sky Deleter Card Orc Lady Card
Hydra Card Bigfoot Card Hunter Fly Card Firelock Soldier Card Earth Deleter Card
Horn Card Mantis Card Earth Petite Card Gig Card Zipper Bear Card
Vadon Card Flora Card Sky Petite Card The Paper Card Kobold Leader Card
Thara Frog Card Desert Wolf Card Minorous Card Lava Golem Card Giant Whisper Card
Goblin Card Rafflesia Card Green Ferus Card Mao Guai Card Penomena Card
Kathryne Keyron Card Orc Skeleton Card Raydric Card Mimic Card Noxious Card
Anacondaq Card Frilldora Card Khalitzburg Card Mysteltainn Card Porcellio Card
Caramel Card Skeleton Worker Card Anubis Card Tower Keeper Card Teddy Bear Card
Kaho Card Archer Skeleton Card Abysmal Knight Card Executioner Card Gemini-S58 Card
Agav Card


Tier 5 Card can only received from Mysterious Fragment Fusion

Tier 5
Ghostring Card Drake Card Dark Lord Card Turtle General Card Lady Tanee Card
Angeling Card Doppelganger Card Deviling Card Stormy Knight Card Detardeurus Card
Phreeoni Card Orc Hero Card Maya Purple Card Hatii Card Memory of Thanatos Card
Eddga Card Osiris Card Amon Ra Card Evil Snake Lord Card Kiel-D-01 Card
Moonlight Flower Card Berzebub Card Arc Angeling Card RSX-0806 Card Randgris Card
Mistress Card Maya Card Samurai Spector Card Boss Egnigem Card Gloom Under Night Card
Dracula Card Baphomet Card Lord of The Dead Card White Lady Card Ktullanux Card
Orc Lord Card Pharaoh Card Tao Gunka Card Vesper Card Atroce Card

 


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